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NPC Generator

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Advanced [show]


Donaar Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His right hand appears badly burned and disfigured. His black crest is singed and shortened. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Slave. Occupation: Layabout

Voice: Speaks fast with a slight lisp

Attributes [hide]

Donaar Daardendrian, Male Dragonborn Bard 3
Medium (6'6") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 17 (+3)13 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 gp.


Social Check DCs


Peren Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fitting clothing which further accentuates his frame. He has styled his golden hair well, parting it to the left. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Peren was born the youngest of three triplets. His mother had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Barkeep for hire.

Motivation: To reunite with his absent mother.

Bonds: Attractive, Job, Adventurer, Family, Rich. Occupation: Barkeep

Voice: Relaxed voice

Attributes [hide]

Peren Arnuanna, Male Elf Druid 13
Medium (5'5") Elf, Lawful Good (CR 13)
Armor Class 14
Hit Points 45 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 7 (-2)12 (+1) 14 (+2)16 (+3)
Skills Acrobatics +8, Intimidation +7
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465544

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Cloth of gold vestments (30 gp). Brass mug with jade inlays (300 gp). Gold dragon comb with red garnet eye (900 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver comb with moonstones (700 gp). Cloth of gold vestments (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloud Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his orange fur in a flapper bob. His copper eyes have a joyful gleam in them most of the time.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 7 years old his parents immigrated from the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Architect for hire.

Motivation: He is terrified, and will act out of fear; and expand his business

Ideals: Athletic, Philantrophist. Flaws: Forgetful, Fearful. Bonds: Immigrant, Job. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Cloud Running, Male Tabaxi Wizard 12
Medium (5'6") Tabaxi, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 48 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Medicine +5, Performance +6
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 400 pp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (600 gp). Silver chalice with lapis lazuli gems (100 gp). Jeweled electrum ring (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Jeweled electrum ring (5000 gp). Gold and topaz bottle stopper cork (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halander Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 2'11" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a large grey jacket. His hair is always cut to a buzz. He has several tiny topaz earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He would rather hide behind his crafts than deal with other people.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Halander was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Gifted, Artistic, Fighting. Flaws: Shy. Bonds: Rich, Military. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Halander Brightmoon, Male Halfling Barbarian 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)16 (+3) 15 (+2)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Undercommon, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 200 sp. 4 Thunderstones.


Social Check DCs


Suhnae Cithreth, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He wears a deerstalker hat to cover his moderate length silver hair. This violet eyed southerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invites people to come help in his community garden.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Ideals: Joker, Philantrophist. Bonds: Rich, Family. Occupation: Banker

Voice: Aggressive tone

Attributes [hide]

Suhnae Cithreth, Male Elf Commoner 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 10 (+0)17 (+3) 13 (+1)14 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Goblin, Dwarven, Orc
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs

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