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NPC Generator

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Advanced [show]


Galinndan Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a very tight haircut. His face is scarred and worn.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Galinndan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Galinndan. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Galinndan Rothenel, Male Elf Barbarian 2
Medium (5'4") Elf, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)20 (+5) 7 (-2)12 (+1) 13 (+1)9 (-1)
Skills Athletics +5, Performance +1
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d6+3, Ranged +7 / 1d6+5, Grapple +5

Possessions: 3000 cp.


Social Check DCs


Cask Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a white feathered hat and white clothes. He has a moderate pudge and is not very fit. His long lavender fur is drawn into a two foot long braid. This hazel eyed southerner is not easily forgotten.

Personality: He is a Bookbinder first and foremost. He believes firmly that knowledge should be universal. He does not trust anyone and sleeps with one eye open.

History: He was born in the south. A few years later when the north was not economically sound they moved to his current location. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their son. He worked as a Bookbinder, and he later adopted a second son.

Motivation: He is terrified, and will act out of fear; and to reunite with his absent mother

Flaws: Insomniac, Fearful. Bonds: Job, Immigrant, Family. Occupation: Bookbinder

Voice: Smoker's lung

Attributes [hide]

Cask Timber, Male Tabaxi Barbarian 16
Medium (5'6") Tabaxi, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 157 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)14 (+2) 11 (+0)17 (+3)
Skills Athletics +6, Medicine +5
Senses Passive Perception 10
Languages Common, Auran, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +5

Possessions: 11000 gp. Aquamarine (800 gp). Black opal (900 gp). Chrysoberyl (80 gp). Hematite (4 gp). Red spinel (80 gp). Deep blue spinel (800 gp). Rose (80 gp). Alexandrite (800 gp). Alexandrite (800 gp). Carnelian (80 gp). Violet garnet (800 gp). Iolite (80 gp). Smoky quartz (80 gp). Chrysoprase (80 gp). Star ruby (900 gp). Black opal (900 gp). Silver pearl (80 gp). Azurite (4 gp). Lapis lazuli (4 gp). Brown-green garnet (80 gp). Freshwater pearl (4 gp). Peridot (80 gp). Zircon (80 gp). Azurite (4 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Calcitro Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Calcitro lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent mother; and to share knowledge with the world

Ideals: Philantrophist, Logical. Bonds: Attractive, Family. Occupation: Miller

Voice: Prounounces S like Z

Attributes [hide]

Calcitro Goodearth, Male Halfling Bard 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 10 (+0)14 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 9000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Skog Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a small hat to cover his moderate length blonde hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He has always had a great fascination with Half-Orc culture. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sold as a small child to a wizard, Skog was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and to unite with his sister

Flaws: Racist. Bonds: Attractive, Enemies, Mentor, Family. Occupation: Mason

Voice: Dutch accent

Attributes [hide]

Skog Branson, Male Half-Orc Sorcerer 16
Medium (6'10") Half-Orc, Lawful Good (CR 16)
Armor Class 13
Hit Points 51 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)17 (+3) 11 (+0)11 (+0)
Skills Arcana +8, History +8
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Infernal, Ignan
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1666666665

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold and topaz bottle stopper cork (1800 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). A necklace of small pink pearls (3000 gp). A necklace of small pink pearls (3000 gp). Solid gold idol (900 gp). Large well-done wool tapestry (300 gp). Solid gold idol (900 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Black velvet mask with numerous citrines (110 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Jeweled electrum ring (7000 gp). An abacus with copper, silver and gold markers (110 gp). Embroidered and bejeweled glove (4000 gp). Carved bone or ivory statuette (10 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Beloril Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has shaved his head bald. His eyes are likewise amber.

Personality: He snorts whenever he laughs or is feeling confident. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is searching for what he claims is his rightful reward.

Motivation: To get a good night's sleep; and he desires power and/or immortality

Ideals: Gifted. Flaws: Disease, PTSD, Insomniac. Bonds: Adventurer. Occupation: Soapmaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Beloril Daerdahk, Male Dwarf Bard 4
Medium (4'0") Dwarf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)10 (+0) 11 (+0)8 (-1)
Skills Persuasion +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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