River Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a green poncho over his likewise colored trousers and shirt, and carries lances. His brown fur is lengthy. He is very pretty but has cold, dead eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was born at the edge of vast plains. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Many dire rats want him driven away; and someone believes him a fraud
Ideals: Fighting, Gifted. Bonds: Attractive, Enemies, Nature. Occupation: Dilettante
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 19)
Armor Class 13
Hit Points 137 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +10 / 5d8+4, Ranged +9 / 5d8+3, Grapple +4
Possessions: 17000 gp. Large well-done wool tapestry (200 gp). A necklace of small pink pearls (1000 gp). A delicate brass dragon egg (20 gp). Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Gold dragon comb with red garnet eye (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Major magic item.
Left-Handed Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a feathered hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born at the edge of vast plains. He helped his father out around the business and became quite the natural. He became a Herbalist soon after.
Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Nature, Job. Occupation: Herbalist
Voice: Raspy
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 64 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +4
Possessions: 1200 gp. Zircon (30 gp). Star ruby (1000 gp). Aquamarine (1000 gp). Blue sapphire (1000 gp). Freshwater pearl (8 gp). Jade (40 gp).
Eberdeb Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a simple brown robe with black stripes complete with hood. He has a small bristly mustache and wavy black hair. He has several tiny ruby earrings on each ear.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is content.
Flaws: Mundane, Disease, Racist. Bonds: Rich, Family. Occupation: Beggar
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Halfling, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Minor magic item.
Galinndan Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are green.
Personality: He is overprotective of those who hire his services. He is a font of random trivia from the lore and stories he has discovered
History: He was raised in a forest tribe. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Logical. Bonds: Adventurer, Guardian, Nature, Rich. Occupation: Detective
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 6)
Armor Class 13
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 600 gp.
Elaim Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has wavy brown hair. He wears round tiny glasses practically rammed into his face.
Personality: He never swears and excessively uses polite adverbs when speaking. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Elaim lived on a farm with his father, near the main road leading to a nearby town. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.
Motivation: A rival would like him out of the picture; and doesn't want to be a sellsword and was forced into it by his family
Ideals: Optimist. Flaws: Insane. Bonds: Rich, Criminal record, Family. Occupation: Sellsword
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 18 (+4) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Celestial, Halfling, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +6
Possessions: 300 gp. 1 Breastplate.
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