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Advanced [show]


Paymon Vice, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting clothing which further accentuates his frame. He has dyed his greying dark red hair a little too much giving a sharp dark red color. His eyes, though not visible through his cowl, are silver.

Personality: Always inclined to offer people food he seems plenty friendly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Philantrophist, Joker. Bonds: Attractive, Nature, Criminal record. Occupation: Healer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Paymon Vice, Male Tiefling Expert 3
Medium (6'3") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)17 (+3) 15 (+2)16 (+3)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Aquan, Giant, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Nordak Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black armored body suit, with a simple red line shooting up and back down. His hair is white and curly. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. He is harsh and unforgiving.

History: He was born in the south, but his parents moved at a very young age to the north. His childhood dream was to be a Carter, but he was a colossal failure. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Jeweler

Voice: Boston accent

Attributes [hide]

Nordak Ironfist, Male Dwarf Bard 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)12 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 130 gp.


Social Check DCs


Beloril Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. His silver hair is styled in orderly dreadlocks. His eyes are amber and catlike.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Beloril hails from a village terrorized by drow. In his 10th year, his parents were killed by a drow raid, leaving Beloril alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: He desires power and/or immortality.

Flaws: Insomniac, Fearful. Bonds: Adventurer, Enemies, Job. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Beloril Stoutale, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)17 (+3) 9 (-1)13 (+1)
Skills Animal Handling +1, Deception +3
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Sylvan, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 90 gp. 1 Antitoxin.


Social Check DCs


Art Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a faded coat and loose pants complete with feathered hat. His beige fur, when down, is lengthy. His blue eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Over the years he perfected his riding and shooting skills. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Art fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insomniac. Bonds: Poor, Nature, Religious. Occupation: Mercenary

Voice: Timid voice

Attributes [hide]

Art Shore, Male Tabaxi Expert 9
Medium (5'7") Tabaxi, Lawful Good (CR 9)
Armor Class 13
Hit Points 49 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)16 (+3) 17 (+3)14 (+2)
Skills Acrobatics +6, Survival +6
Senses Passive Perception 13
Languages Common, Undercommon, Giant, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +6

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red fur is heavily combed to the left. He has a dull look in his yellow eyes.

Personality: He is extraordinarily eccentric. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the south to a Bather, Kite learned a great deal about his father's area of expertise. In his 12th year, his parents were killed by a illithids raid, leaving Kite alone in the world. After a stint in an orphanage, he was adopted. He tends to his Bather job now, and dutifully fulfills any obligations he has.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and sabotage a competitor

Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Enemies, Job. Occupation: Bather

Voice: Sore throat, cough

Attributes [hide]

Kite Candle, Male Tabaxi Rogue 3
Medium (6'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)15 (+2) 13 (+1)16 (+3)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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