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Advanced [show]


Bucklal Underbough, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a black collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has a long golden beard with little hanging trinkets. He has brown eyes and a black hat with a green feather.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Cursed with lycanthropy at a very young age, Bucklal has worked very hard to control his curse. He has dedicated himself to building a better kind of golem.

Motivation: He has passion for adventuring and risk.

Flaws: Disease. Bonds: Attractive, Adventurer, Religious. Occupation: Banker

Voice: Voice breaks

Attributes [hide]

Bucklal Underbough, Male Halfling Sorcerer 7
Small (3'0") Halfling, Neutral Evil (CR 7)
Armor Class 14
Hit Points 29 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)17 (+3) 16 (+3)10 (+0)
Skills Arcana +6, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Ignan, Aquan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466640000

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Nalral Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a colorful flower in his black hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He receives visions of the future at random moments

History: The child of southern immigrants he idolized his father. He worked as a nervous Crown-heir and found it very stressful. He left for the south, certain he would find work there.

Motivation: Further expansion of business.

Ideals: Athletic, Gifted. Bonds: Attractive, Job, Immigrant. Occupation: Crown-heir

Voice: Sensual and smooth

Attributes [hide]

Nalral Fireforge, Male Dwarf Monk 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)16 (+3) 12 (+1)14 (+2)
Skills Intimidation +4, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Draconic, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Adrik Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a blue tunic with white highlights, and long violet pants that bunch up around his shoes. His blonde hair is still thick. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Adrik wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He can't help but pocket interesting objects he comes across

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Adrik was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Adrik decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He would like to get married and retire; and wants a kiss

Ideals: Disciplined, Gifted, Logical. Flaws: Addict. Bonds: Criminal record, Has a crush. Occupation: Adventurer

Voice: Speaks with back of mouth

Attributes [hide]

Adrik Daerdahk, Male Dwarf Bard 9
Medium (4'0") Dwarf, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 44 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills Athletics +4, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1900 gp. Malachite (14 gp). Violet garnet (800 gp).


Social Check DCs


Pijjirik Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He wears a colorful flower in his copper crest. This gold eyed northerner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Pijjirik was born the youngest of three triplets. He worked as a nervous Shipwright and found it very stressful. He has since lost track of the people in his past.

Motivation: Further expansion of business.

Ideals: Justice. Bonds: Attractive, Family, Job. Occupation: Shipwright

Voice: Hard of hearing, loud

Attributes [hide]

Pijjirik Akambherylliax, Male Dragonborn Druid 5
Medium (6'7") Dragonborn, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)18 (+4) 10 (+0)12 (+1)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 10
Languages Common, Gnoll, Aquan, Undercommon, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Watson Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull red sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His chestnut hair is cut short. His brown eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is used to getting what he wants. In part because he is a meticulous planner.

History: Watson was born in the south. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He has achieved small success as a Mason.

Motivation: Sabotage a competitor; and to be a sellsword again

Ideals: Fighting, Professionalism, Persistence. Bonds: Poor, Job. Occupation: Mason

Voice: Irish accent

Attributes [hide]

Watson Whispermouse, Male Halfling Aristocrat 5
Small (3'2") Halfling, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp. Eye agate (7 gp). Malachite (7 gp). Citrine (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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