Xappan Hope, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in collared shirts and wears a proper scarf over his head. He keeps his long red hair kept up in a rat tail. His gold eyes have a joyful gleam in them most of the time.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Sold as a small child to a slaver, Xappan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He was granted arcane powers by his dying sister.
Motivation: A strong sense of loyalty to Tiefling people; and tiefling compassion
Ideals: Persistence, Gifted. Flaws: Racist. Bonds: Immigrant, Mentor. Occupation: Interpreter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 7)
Armor Class 13
Hit Points 55 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Halfling, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 70 pp. Violet garnet (400 gp). Blue quartz (5 gp).
Nalral Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is generally well dressed albeit a few years behind the times. He keeps his white hair in a pixie cut. His blue eyes dart from person to person.
Personality: He speaks before he thinks and is too direct. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Nalral hails from a village terrorized by dire rats. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Criminal record, Enemies. Occupation: Adventurer
Voice: German accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 84 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rûkdûg Hastings, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a tan suit, blue shirt, and brown tie. His blonde hair and beard is wavy and long. He has a dull look in his hazel eyes.
Personality: He loves telling others what to do and how they should feel about things. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born in the west. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He got away from his former life and has fallen to alcoholism.
Motivation: To pay off his debts; and he doesn't get along with people that don't share his tastes
Ideals: Opinionated, Impeccable. Flaws: Addict. Bonds: Immigrant, Debt. Occupation: Spice Merchant
Voice: Boston accent
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. Citrine (80 gp).
Qemuel Bright, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a lot of dark rich colors, with gold accents. He has moderate length white hair. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Over the years he perfected his riding and shooting skills. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Flaws: Cynical, Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Spy
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2400 sp.
Shedinn Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries with him a set of monstrous two handed axes on his belt, each one with a amber on the hilt. His crest is copper and curly. His eyes are red and he is always smoking a pipe.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shedinn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world.
Ideals: Fighting, Opinionated, Logical. Bonds: Attractive, Nature. Occupation: Slave Trader
Voice: Posh accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5
Possessions: 40000 sp.
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