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NPC Generator

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Advanced [show]


Shedinn Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fancy white suit. His red crest is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Shedinn will drive conversation. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Shedinn studied abroad. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: He's in love; and to reunite with his absent father

Ideals: Extrovert, Gifted. Bonds: Attractive, Family, Has a crush. Occupation: Laborer

Voice: Excited and jittery

Attributes [hide]

Shedinn Lhamboldennish, Male Dragonborn Barbarian 15
Medium (6'3") Dragonborn, Lawful Neutral (CR 15)
Armor Class 10
Hit Points 122 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills Performance +7, Survival +6
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1

Possessions: 700 pp. A delicate brass dragon egg (10 gp). Embroidered and bejeweled glove (1000 gp). A roughly beaten golden orb (90 gp). Gold and topaz bottle stopper cork (1600 gp). Solid gold idol (600 gp). Gold music box (1000 gp). An abacus with copper, silver and gold markers (90 gp). Large well-done wool tapestry (500 gp). Solid gold idol (600 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Budd, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears blue trousers with tan and blue striped suspenders. He wears various colorful collared shirts, marred by teas. His hair is short and white. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Trey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable, Joker, Fighting. Flaws: Ugly, Insane. Occupation: Bowyer

Voice: Draws out vowels

Attributes [hide]

Trey Budd, Male Human Rogue 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)17 (+3) 13 (+1)15 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Auran, Abyssal, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 400 sp.


Social Check DCs


Edge In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He wears a Stetson hat to cover his moderate length white fur. His face is scarred and worn.

Personality: He can speak with the recently deceased. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted druidic powers by his dying sister.

Motivation: To prove his worth to the world.

Ideals: Gifted. Flaws: Ugly, Impulsive, Antagonistic, Insane. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Edge In the Wind, Male Tabaxi Cleric 15
Medium (5'5") Tabaxi, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 113 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)17 (+3) 8 (-1)16 (+3)
Skills Intimidation +8, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Druidic, Sylvan, Giant
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 700 pp. 1 Medium magic item.


Social Check DCs


Horhog Eastoft, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is short and brown. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Half-Orc Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.

Motivation: Wants his loneliness to end; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Slave. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Horhog Eastoft, Male Half-Orc Ranger 7
Medium (6'6") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 15 (+2)6 (-2)
Skills Nature +5, Performance +1
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Goblin
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 70000 cp. Golden yellow topaz (800 gp). 1 Minor magic item.


Social Check DCs


Mâku Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. His head has been shaved. His eyes are blue and catlike.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a small toy that he constantly fidgets with.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with lycanthropy at a very young age, Mâku has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Ugly, Addict, Disease. Bonds: Rich. Occupation: Mason

Voice: Speaks with squeezed throat

Attributes [hide]

Mâku Gentry, Male Half-Orc Warlock 11
Medium (5'0") Half-Orc, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 44 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 3000 gp. Rose (40 gp). Rose (40 gp). Malachite (10 gp). Tourmaline (150 gp). Jet (150 gp). Aquamarine (1500 gp). White pearl (150 gp). Aquamarine (1500 gp). Violet garnet (1500 gp). Red garnet (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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