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Advanced [show]


Beast Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black fur is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Beast was born in the south. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: He would like to get married and retire.

Ideals: Persistence. Bonds: Adventurer, Attractive, Job, Has a crush. Occupation: Priest

Voice: Mousy voice

Attributes [hide]

Beast Of Clay, Male Tabaxi Monk 17
Medium (6'6") Tabaxi, Chaotic Good (CR 17)
Armor Class 15
Hit Points 98 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)20 (+5) 12 (+1)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +7, History +9
Senses Passive Perception 11
Languages Common, Aquan, Elven, Dwarven
Attacks Melee +9 / 5d4+3, Ranged +11 / 5d4+5, Grapple +5

Possessions: 1200 pp. Old masterpiece painting (2300 gp). Cloth of gold vestments (90 gp). Embroidered and bejeweled glove (3000 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Gold and ruby ring (5000 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). A silver and pearl hairclip (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Gold and topaz bottle stopper cork (700 gp). Cloth of gold vestments (90 gp). A roughly beaten golden orb (90 gp). Silver comb with moonstones (700 gp).


Social Check DCs


Hubert Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear pastel clothing when he does not wear armor. He has a slight overbite and is overall scrawny. His hair, while still mostly silver, has prominent grey streaks. He has several tiny opal earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Glassblower and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Fighting, Gifted. Bonds: Rich, Religious, Nature, Job. Occupation: Glassblower

Voice: Draws out vowels

Attributes [hide]

Hubert Horineth, Male Half-Elf Monk 6
Medium (5'5") Half-Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)11 (+0) 15 (+2)10 (+0)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4

Possessions: 700 gp.


Social Check DCs


Eberk Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown tunic with white highlights, and long pastel pants that bunch up around his shoes. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is short and black. He has several tiny ruby earrings on each ear.

Personality: Aggressive, abrasive, and angry, Eberk embodies much of what other species detest in the Dwarves. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the north. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: To prove his worth to the world; and he has money and likes to spend it

Ideals: Opinionated, Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Rich, Immigrant. Occupation: Barkeep

Voice: Loud with bravado

Attributes [hide]

Eberk Bigtoe, Male Dwarf Rogue 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)13 (+1) 9 (-1)11 (+0)
Skills Acrobatics +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 270 gp. Chrysoberyl (100 gp).


Social Check DCs


Naal Zhou, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright black and red, and wears rings and necklaces with large, colorful gems. His red hair is kept up in a ponytail inside a Stetson hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a white middle class family as the only child. After coming to the age of reason, Naal took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Optimist, Logical, Gifted. Flaws: Mundane. Bonds: Rich, Attractive. Occupation: Weaver

Voice: Low range voice

Attributes [hide]

Naal Zhou, Male Half-Elf Druid 5
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 14
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +7, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: Just what you see.


Social Check DCs


Salasar Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor, and he perpetually has his scythe ready. His copper crest is greasy and uncared for. His eyes, though not visible through his cowl, are red.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. The war was a terrible time for him, and Salasar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the south his family was never financially stable. Through the years after Salasar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Salasar's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Salasar and his spouse have recently divorced.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Poor. Occupation: Cook

Voice: Smooth and feminine

Attributes [hide]

Salasar Pfaphnyrennish, Male Dragonborn Monk 4
Medium (6'7") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)13 (+1) 12 (+1)17 (+3)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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