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NPC Generator

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Advanced [show]


Malmûg Budd, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a long silver beard with little hanging trinkets. His thin eyebrows rest above his beady brown eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: A deep hatred of gnolls; and he desires power and/or immortality

Ideals: Passionate. Flaws: Ugly. Bonds: Enemies, Military, Adventurer. Occupation: Unemployed

Voice: Spanish accent

Attributes [hide]

Malmûg Budd, Male Half-Orc Warlock 1
Medium (5'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)14 (+2) 13 (+1)8 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Ignan, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 130 gp. White pearl (50 gp).


Social Check DCs


Morkral Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in tan turtlenecks beneath a black coat with green slacks. His black hair is smooth and relatively long. He has several tiny opal earrings on each ear.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born into a rich family. His mother was a soldier and died while he was still young. Morkral was left his mother's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Rich, Military. Occupation: Bounty Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Morkral Glanhig, Male Dwarf Warlock 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 26 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 20 (+5)13 (+1) 17 (+3)6 (-2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 1600 sp. 1 Half-Plate.


Social Check DCs


Zaffrab Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He sports blue clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long brown hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a pair of adventurers, Zaffrab grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Adventurer. Occupation: Gardener

Voice: American accent

Attributes [hide]

Zaffrab Gobblefirn, Male Gnome Bard 11
Small (3'2") Gnome, Lawful Evil (CR 11)
Armor Class 11
Hit Points 84 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 19 (+4)13 (+1) 11 (+0)12 (+1)
Skills History +5, Medicine +4
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 2400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A roughly beaten golden orb (130 gp). A silver and pearl hairclip (50 gp).


Social Check DCs


Hupe Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries hammers. His red hair is cut short with large spiked bangs in the front. He has hazel eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Halfling Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to open a new tavern; and meet up once more with his childhood friend

Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Adventurer, Rich, Job. Occupation: Sellsword

Voice: Creaky witch voice

Attributes [hide]

Hupe Elderberry, Male Halfling Paladin 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)13 (+1) 13 (+1)10 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Blue quartz (14 gp). 1 Masterwork Common Melee.


Social Check DCs


Travok Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'5" when asserting himself. He has moderate length red hair. This blue eyed westerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Sculptor born in the past three hundred years. He is obsessed with finding treasure.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: A strong sense of loyalty to Dwarven people; and to clean up the streets

Flaws: Racist. Bonds: Job, Adventurer, Poor, Guardian. Occupation: Sculptor

Voice: German accent

Attributes [hide]

Travok Morigak, Male Dwarf Druid 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)14 (+2) 12 (+1)7 (-2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 210 gp. 1 Masterwork Common Melee.


Social Check DCs

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