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NPC Generator

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Advanced [show]


Nuraval Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears tight fighting clothing, which leaves very little to the imagination. His red hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content

Ideals: Fighting, Persistence, Artistic. Flaws: Ugly, Shy. Occupation: Layabout

Voice: Raspy

Attributes [hide]

Nuraval Silverstone, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)12 (+1) 13 (+1)7 (-2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 150 gp.


Social Check DCs


Chay Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears bulky blue painted plate armor. His tied-back hair is brown. His eyes are hazel and beady.

Personality: He is overprotective of those who hire his services. When he's not drinking or sleeping the drinks off, he's doing music.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Money/treasure; and to clean up the streets

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Guardian, Rich. Occupation: Doctor

Voice: pre-pubescent

Attributes [hide]

Chay Whispermouse, Male Halfling Paladin 3
Small (3'1") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)8 (-1) 14 (+2)17 (+3)
Skills Persuasion +5, Religion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Whurbin Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a violet collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has a white handlebar mustache and slicked back white hair. He wears an eyepatch.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic, Philantrophist, Joker. Flaws: Ugly. Bonds: Rich. Occupation: Engraver

Voice: Spits and sputters

Attributes [hide]

Whurbin Ironfist, Male Dwarf Warrior 10
Medium (4'0") Dwarf, Neutral Evil (CR 10)
Armor Class 10
Hit Points 92 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)19 (+4) 14 (+2)10 (+0)
Skills Intimidation +4, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Draconic, Auran, Giant
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Old masterpiece painting (1800 gp). Brass mug with jade inlays (100 gp). Silver ewer (90 gp). Brass mug with jade inlays (100 gp). A necklace of small pink pearls (2000 gp).


Social Check DCs


Gerbo Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of shortbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His moppish auburn hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are gray.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerbo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Entrepeneur. Bonds: Enemies, Religious. Occupation: Herbalist

Voice: Shortens vowels

Attributes [hide]

Gerbo Fiddlefen, Male Gnome Rogue 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)11 (+0) 11 (+0)13 (+1)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 gp. Chrysoprase (70 gp).


Social Check DCs


Cask Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries glaives. His white fur, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Servant profession.

History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He then took over the family business and is one of the better Soapmaker for hire.

Motivation: Money/treasure; and balancing his hectic life and new soapmaker responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job, Nature. Occupation: Soapmaker

Voice: Sore throat, cough

Attributes [hide]

Cask Wing, Male Tabaxi Adept 15
Medium (6'6") Tabaxi, Neutral Good (CR 15)
Armor Class 13
Hit Points 57 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)13 (+1) 12 (+1)18 (+4)
Skills Athletics +7, Insight +6
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333

Possessions: 5000 gp. Blue star sapphire (1500 gp). Deep blue spinel (500 gp). Freshwater pearl (16 gp). Deep blue spinel (500 gp). Pink pearl (70 gp). Smoky quartz (60 gp). Freshwater pearl (16 gp). Onyx (60 gp). Deep blue spinel (500 gp). Rose (60 gp). Lapis lazuli (16 gp). Obsidian (16 gp). Blue sapphire (1500 gp). Rock crystal (60 gp). Alexandrite (500 gp). Tiger eye turquoise (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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