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Advanced [show]


Ralf Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has never given up on his singing dream.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Antagonistic, Impulsive. Bonds: Rich, Military. Occupation: Herbalist

Voice: Voice breaks

Attributes [hide]

Ralf Galanodel, Male Half-Elf Aristocrat 1
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Giant, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. 1 Darkwood Shield.


Social Check DCs


Frouse Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears baggy violet pantaloons and a brown scarf. His auburn hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age his mother died while driving off some drow. His father being the stubborn sort decided to stay and helped train him in falchion use. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frouse fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many drow want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Emotional. Bonds: Military, Enemies. Occupation: Locksmith

Voice: Aggressive tone

Attributes [hide]

Frouse Folkor, Male Gnome Adept 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 33 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 19 (+4)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +1, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Wiggens Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Crown-heir does. He wears his blonde hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast forest. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Athletic. Flaws: Shy. Bonds: Job, Adventurer, Nature. Occupation: Crown-heir

Voice: Speaks with lips pursed

Attributes [hide]

Wiggens Garrick, Male Gnome Monk 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)10 (+0) 11 (+0)17 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 600 sp. Coral (80 gp).


Social Check DCs


Heward Merton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has chestnut hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he has comitted a past crime that haunts him to this day

Ideals: Justice. Flaws: Terse. Bonds: Rich, Attractive, Criminal record. Occupation: Ruler

Voice: Draws out vowels

Attributes [hide]

Heward Merton, Male Human Warrior 1
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)10 (+0) 15 (+2)12 (+1)
Skills Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 90 gp. Red spinel (150 gp).


Social Check DCs


Dynamic Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered halberd and tarnished spear as well. His fur is orange and curly. His amber unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Dynamic and his spouse have recently divorced.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Disease, Antagonistic. Bonds: Attractive, Religious. Occupation: Farmer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dynamic Of Snakes, Male Tabaxi Barbarian 1
Medium (5'4") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 130 gp. Amber (80 gp).


Social Check DCs

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