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NPC Generator

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Advanced [show]


Cory Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple black robe with brown stripes complete with hood. His silver hair is slicked back into a classic pompadour. His eyes are brown and he is always smoking a pipe.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and to reunite with his old friends

Ideals: Philantrophist, Fighting. Bonds: Adventurer, Job. Occupation: Architect

Voice: Deep voice with rolling R's

Attributes [hide]

Cory Plemens, Male Half-Elf Paladin 8
Medium (5'3") Half-Elf, Neutral Evil (CR 8)
Armor Class 10
Hit Points 52 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)18 (+4) 13 (+1)17 (+3)
Skills Intimidation +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Ignan, Draconic, Goblin
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Morkral Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is heavily combed to the right. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a Gardener, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Shepherd.

Motivation: He feels that his past leaves him morally obligated to help; and he's repulsed by the pc

Flaws: Antagonistic, Shy. Bonds: Attractive, Poor. Occupation: Shepherd

Voice: Sensual and smooth

Attributes [hide]

Morkral Dankil, Male Dwarf Warrior 12
Medium (4'3") Dwarf, Lawful Evil (CR 12)
Armor Class 14
Hit Points 129 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 20 (+5)15 (+2) 13 (+1)16 (+3)
Skills Investigation +6, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Draconic
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 4000 gp. Banded agate (12 gp). Aquamarine (1500 gp). Fire opal (900 gp). Tourmaline (80 gp). Freshwater pearl (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. He has a long white beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He pushes his goals aggressively. He is also a coward if confronted.

History: Miles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Justice, Fighting. Flaws: Fearful. Bonds: Poor. Occupation: Layabout

Voice: Middle-eastern accent

Attributes [hide]

Miles Xiloscient, Male Half-Elf Rogue 5
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)17 (+3) 13 (+1)13 (+1)
Skills Arcana +6, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Aquan, Celestial, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: Smoky quartz (80 gp). Freshwater pearl (10 gp). Jet (110 gp). Malachite (10 gp).


Social Check DCs


Beiro Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears professional attire. His hair is cut close to his head. His gray eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Beiro took refuge in the large cave and found the beat up longbow and armor he uses now. After a long history of fighting, Beiro and his spouse have recently divorced.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record, Nature. Occupation: Beggar

Voice: Slow speaker

Attributes [hide]

Beiro Plemens, Male Half-Elf Fighter 5
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)14 (+2) 13 (+1)17 (+3)
Skills Acrobatics +6, Arcana +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5

Possessions: 700 gp.


Social Check DCs


Nutae Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bald on top and has large golden tufts of hair around his ears. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Nutae enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to loving parents in a slum to the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nutae grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nutae. Recently he has begun working with bootleggers and crooks.

Motivation: To reunite with his absent father; and a rival would like him out of the picture

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Poor, Criminal record, Family. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Nutae Qualanthri, Male Half-Elf Expert 4
Medium (5'4") Half-Elf, Lawful Evil (CR 4)
Armor Class 14
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)17 (+3) 13 (+1)11 (+0)
Skills Insight +3, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Orc, Ignan, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs

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