Naal Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tattered old clothes, and he perpetually has his club ready. He wears a deerstalker hat to cover his moderate length blonde hair. He has gleaming, smiling gray eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Naal was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found; and sabotage a competitor
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Enemies, Family. Occupation: Map Maker
Voice: Old thin voice
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp.
Thomas Conway, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is golden. His eyes are likewise gray.
Personality: He is mildly Human supremacist, though he does not identify as such. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Born to a Tanner, his mother struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes him a fraud.
Ideals: Fighting, Athletic. Flaws: Racist. Bonds: Enemies, Poor. Occupation: Fisher
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 60 pp.
Caeldrim Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care, and carries crossbows. He wears his red hair up. His fair skin shows little sign of his aristocratic breeding.
Personality: Caeldrim is depressed about a lot of things. He tends to be a nihilist. He plays an instrument quite well.
History: Caeldrim was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his dancing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Artistic. Flaws: Depressed. Bonds: Attractive. Occupation: Miner
Voice: Boston accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 67 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 600 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arjhan Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an entirely brown suit with green socks and a vest with buckled shoes. His copper crest is singed and shortened. His gold eyes are slightly larger than normal.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He plays an instrument quite well.
History: He was born in a small mountains village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He struck the Architect job and began his own company from there.
Motivation: Expand his business.
Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Job, Nature. Occupation: Architect
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 11)
Armor Class 14
Hit Points 42 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.
Dagger Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a black and blue robe with the hood down, and carries rapiers. His fur is short and red. His copper eyes are passionate and lively.
Personality: He can speak with the recently deceased. He feeds upon the attention of others.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a soldier and died while he was still young. Dagger was left his mother's suit of armor and trained in its use and care. He was granted martial powers by his dying sister.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Brewer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!