Barendd Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male likes to wear brown tank tops with white pants. He is tall, broad shouldered and powerfully built. His golden hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He believes the world needs to unite to get rid of orcs once and for all.
History: He served in the navy to pay for his family's outstanding loans. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Days after completing his studies, news broke out that his hometown was attacked by orcs. Barendd was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Philantrophist. Bonds: Enemies, Military, Family, Adventurer. Occupation: Armorer
Voice: Scottish accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +5
Possessions: 250 gp. 1 Banded mail.
Gerald Moreno, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears black trousers with red and brown striped suspenders. He wears various colorful collared shirts. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born several months after his father was called into army service. A few years later when the east was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Military, Immigrant. Occupation: Cartwright
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 30 gp. 1 Masterwork Common Melee.
Alex Brady, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He dresses like a well dressed Dilettante does. His red hair and beard is wavy and long. He has several tiny sapphire earrings on each ear.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A true patriot, Alex would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A powerful slaver made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He now mingles about in high society.
Motivation: Further expansion of business; and he has money and likes to spend it
Flaws: Antagonistic. Bonds: Job, Rich, Military, Mentor. Occupation: Dilettante
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Blue quartz (10 gp).
Aerdeth Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He dresses well, typically a more casual-formal manner. His hair is black and very short. He has gleaming, smiling violet eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Flattery will make him almost putty in your hands.
History: Born to a Jeweler, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Aerdeth took refuge in the old dungeon and found the beat up shield and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Selfish. Bonds: Attractive, Poor, Nature. Occupation: Scribe
Voice: Raspy
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Terran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 18000 cp.
Senteq Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He keeps his black hair in a pixie cut. His gray unseeing eyes seem to look past you.
Personality: He has a massive crush on the younger sibling of the Butcher who has hired him part-time. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Senteq has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.
Motivation: To settle down with his crush; and he's attracted to the pc
Ideals: Athletic. Flaws: Disease, Impulsive. Bonds: Has a crush. Occupation: Butcher
Voice: Rolls R's
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 5000 cp.
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Their contribution stands as a beacon of hope for all adventurers!