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Advanced [show]


Dadalan Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His white crest is still thick. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot resist a sob story and will often dote over anyone who has one.

History: Dadalan was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He inherited the family business which he has now maintained for 13 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Dadalan Qyxpahrgh, Male Dragonborn Adept 3
Medium (6'1") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 3000 cp. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Theobald Adley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a violet coat over a red low-cut shirt, and a small hat upon his head. His blonde hair is lengthy and is close to two feet long. His eyes are a pleasant hazel.

Personality: Always inclined to offer people food he seems plenty friendly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Detective, but he got bored and became a Carter. He inherited the family business which he has now maintained for 8 years.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Disease. Bonds: Has a crush, Job. Occupation: Carter

Voice: Soft and mumbly

Attributes [hide]

Theobald Adley, Male Human Ranger 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)10 (+0) 14 (+2)10 (+0)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp.


Social Check DCs


Shamash Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man is well dressed, constantly wearing a grey suit, white shirt, and green tie. His white crest is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: He speaks before he thinks and is too direct. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He comes from a rich western family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.

Motivation: He uses money and sex appeal to get what he needs; and he wants revenge against orcs

Flaws: Impulsive. Bonds: Attractive, Family, Rich, Enemies. Occupation: Cartwright

Voice: Raspy

Attributes [hide]

Shamash Nemmonis, Male Dragonborn Cleric 1
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)11 (+0) 16 (+3)12 (+1)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 150 gp.


Social Check DCs


Einkil Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'4", this man wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is bald on top and has large black tufts of hair around his ears. He has a tattooed face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Einkil was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He went to a religious school and was inspired by the priests there in charitable deeds. Some 9 years later his spouse died after the birth of his son. Heartbroken, Einkil never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To reunite with his old friends; and obtaining odd cultural dwarven artifacts is his passion

Flaws: Ugly. Bonds: Poor, Adventurer, Religious, In love. Occupation: Tailor

Voice: Breathy voice

Attributes [hide]

Einkil Lutgehr, Male Dwarf Wizard 12
Medium (4'4") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 57 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)9 (-1) 11 (+0)9 (-1)
Skills History +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Red spinel (140 gp). Banded agate (14 gp). Sardonyx (30 gp).


Social Check DCs


Tod Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a white and green robe with the hood down, he is not a threatening figure. His hair is black and curly. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with a lost civilization.

History: Born to a Baker, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Tod Silvereyes, Male Halfling Expert 4
Small (3'4") Halfling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 14 (+2)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. Deep blue spinel (200 gp). Aquamarine (200 gp). Fiery yellow corundum (500 gp). 1 Minor magic item.


Social Check DCs

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