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Advanced [show]


Bernard Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is fair and his fingers are delicate and long. His silver hair is matted, messy, and big. He has several tiny topaz earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Rich, Mentor. Occupation: Locksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Bernard Dukakis, Male Half-Elf Wizard 2
Medium (5'3") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 11 (+0)18 (+4)
Skills Deception +6
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1400 sp. 1 Half-Plate.


Social Check DCs


Thamior Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a hunchback. He wears a deerstalker hat to hide his balding. His eyes are violet and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Stableman. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stableman arts, while his mother instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. He then took over the family business and is one of the better Stableman for hire.

Motivation: Sabotage a competitor.

Flaws: Ugly, Secretive. Bonds: Job, Rich, Religious. Occupation: Stableman

Voice: Loud with bravado

Attributes [hide]

Thamior Gyula, Male Half-Elf Cleric 4
Medium (5'7") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)8 (-1) 17 (+3)13 (+1)
Skills Performance +3, Survival +5
Senses Passive Perception 13
Languages Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Anselm Shelly, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a grey coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. His hair is silver and very short. He wears an eyepatch.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. As long as the job gets done he does not care how it got done.

History: He was raised in a plains tribe. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Anselm Shelly, Male Human Bard 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)12 (+1) 16 (+3)12 (+1)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 1000 cp. Tourmaline (90 gp).


Social Check DCs


Fenriz Joy, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fighting clothing, which leaves very little to the imagination. He wears a small hat to cover his moderate length black hair. He wears an eyepatch.

Personality: He has a massive crush on the younger sibling of the Navigator who has hired him part-time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Adventurer, Rich. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Fenriz Joy, Male Tiefling Adept 4
Medium (6'4") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)10 (+0) 17 (+3)17 (+3)
Skills Intimidation +5, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp. Coral (60 gp).


Social Check DCs


Spring Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. His lavender fur is lengthy. His yellow eyes peer out from beneath his feathered blue hat.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.

History: He was born in the south, but his parents moved at a very young age to the north. He worked as a nervous Spice Merchant and found it very stressful. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist, Persistence. Bonds: Immigrant, Job. Occupation: Spice Merchant

Voice: Draws out vowels

Attributes [hide]

Spring Thundercloud, Male Tabaxi Ranger 14
Medium (6'5") Tabaxi, Lawful Good (CR 14)
Armor Class 13
Hit Points 69 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)16 (+3) 15 (+2)15 (+2)
Skills Medicine +7, Stealth +8
Senses Passive Perception 12
Languages Common, Undercommon, Terran, Abyssal
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: 6000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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