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Advanced [show]


Harbek Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His hair is short and auburn. He has hazel eyes and a tan hat with a violet feather.

Personality: Always inclined to offer people food he seems plenty friendly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Harbek was born with his father's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Jeweler

Voice: Speaks with squeezed throat

Attributes [hide]

Harbek Stoutale, Male Dwarf Rogue 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)18 (+4) 10 (+0)7 (-2)
Skills History +6, Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Aquan, Auran, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 340 gp.


Social Check DCs


Paymon Merit, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown armored body suit, with a simple green line shooting up and back down. His hair is red, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is an amazing painter.

History: He was raised in a white middle class family as the only child. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He seems to be bored by most things; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Attractive. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Paymon Merit, Male Tiefling Barbarian 10
Medium (5'4") Tiefling, Chaotic Good (CR 10)
Armor Class 12
Hit Points 58 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 9 (-1)15 (+2) 10 (+0)16 (+3)
Skills Investigation +6, Stealth +6
Senses Passive Perception 10
Languages Common, Giant, Undercommon
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4

Possessions: 11000 sp.


Social Check DCs


Shump Harley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He snorts whenever he laughs or is feeling confident. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Shump was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: He is currently in port desperately looking for someone to get him out; and he desires power and/or immortality

Bonds: Adventurer, Poor, Religious, Slave. Occupation: Gardener

Voice: Soothing and warm

Attributes [hide]

Shump Harley, Male Half-Orc Cleric 11
Medium (5'4") Half-Orc, Neutral Good (CR 11)
Armor Class 11
Hit Points 60 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)17 (+3) 15 (+2)14 (+2)
Skills Sleight of Hand +5, Survival +6
Senses Passive Perception 12
Languages Common, Orc, Halfling, Auran, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: 2900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beloril Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an entirely green suit with white socks and a vest with buckled shoes. His red hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He would rather hide behind his crafts than deal with other people.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: An old rival family wants him found.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Immigrant. Occupation: Fortune-teller

Voice: Speaks with back of mouth

Attributes [hide]

Beloril Frostbeard, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)10 (+0) 13 (+1)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1200 sp.


Social Check DCs


Arumawann Folkor, Male Gnome [Permalink]

Personal [hide]

Description: 3'7" and muscular, this southern man dresses well, wearing black shirts, loose pants, and blazers most of the time. He sports a long black beard, and similarly colored long hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Arumawann isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He got away from his former life and has fallen to alcoholism.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Entrepeneur. Flaws: Addict. Bonds: Attractive. Occupation: Shoemaker

Voice: Thin and wheezing

Attributes [hide]

Arumawann Folkor, Male Gnome Aristocrat 3
Small (3'7") Gnome, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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