Ulblyn Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: This dark-skinned male tends to wear a blue poncho over his likewise colored trousers and shirt. He is tall, broad shouldered and powerfully built. He has styled his silver hair well, parting it to the right. He has gleaming, smiling violet eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a habit of throwing himself into exceedingly dangerous situations.
History: He comes from a rich northern family. Like his mother and his brother before him, after school he went straight into learning to become a Sculptor. He struck the Sculptor job and began his own company from there.
Motivation: His religion dominates his actions; and sabotage a competitor
Flaws: Emotional, Impulsive. Bonds: Rich, Job, Religious. Occupation: Sculptor
Voice: Breathy voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Draconic, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Mantus Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a small hat to cover his moderate length brown hair. His silver eyes peer out from beneath his small green hat.
Personality: Confrontational and typically high on some drug or another. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Mantus has worked very hard to control his curse. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Mantus never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Addict, Disease. Bonds: In love. Occupation: Mayor
Voice: Old thin voice
Attributes [hide]
Medium (6'10") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 43 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Ignan
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item.
Geoffrey Norton, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His auburn hair is slicked back into a classic pompadour. He has gray eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not trust anyone and sleeps with one eye open.
History: He was born into a rich family. Geoffrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister
Flaws: Mundane, Insomniac. Bonds: Rich, Nature, Family. Occupation: Carpenter
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 34 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
Possessions: 6000 sp. Azurite (12 gp). Chalcedony (60 gp). Violet garnet (400 gp). Banded agate (12 gp). Bloodstone (60 gp). Black opal (1100 gp).
Halander Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: A 2'10" eastern man, he wears skinny pants and wears a blue and black robe with the hood down. His golden hair is drawn into a tight pony tail with a cross scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. His job bores him to no end. He has decided to make it more interesting.
History: He was born in the east, but his parents moved at a very young age to the west. Halander was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Halander decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A rival would like him out of the picture; and he'd like to take his coworkers down a peg
Bonds: Attractive, Job, Adventurer, Criminal record, Immigrant. Occupation: Painter
Voice: Voice breaks
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: Chalcedony (20 gp). Violet garnet (700 gp). Banded agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cory Sibilans, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is renowned for his bright blue suits and hats. His white hair is heavily combed to the right. He has gleaming, smiling green eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.
Motivation: Marry his brother to traveling adventurers; and half-elven compassion
Flaws: Racist. Bonds: Immigrant, Family, In love, Rich, Military. Occupation: Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 8000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
