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Advanced [show]


Dimble Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears a robe, a symbol of the sun god around his neck, and a monstrous two handed axe on his belt. His brown hair is heavily combed to the left. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a brothel owner, Dimble was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Justice. Flaws: Ugly. Bonds: Mentor. Occupation: Herbalist

Voice: Pronounces O like U

Attributes [hide]

Dimble Nucklestamp, Male Gnome Barbarian 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 41 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Auran, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 31000 sp.


Social Check DCs


Drogo Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His red hair and beard is wavy and long. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Drogo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Bellfounder

Voice: Dark and ominous

Attributes [hide]

Drogo Mitchell, Male Human Barbarian 11
Medium (6'2") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 114 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +5, Nature +6
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +6

Possessions: 180 pp.


Social Check DCs


Mantus Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears just a grey suit. He has a penchant for wearing a ring with an oversized jet on his left hand. He wears a colorful flower in his purple hair. His half smiles and silver eyes are beguiling and draw you in.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Mantus is combative with any and all who dare try his patience in the slightest.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Justice, Artistic. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Sage

Voice: Sighs a lot, exhausted

Attributes [hide]

Mantus Tolerance, Male Tiefling Barbarian 1
Medium (5'6") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)10 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arnold Darby, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears baggy green pantaloons and a brown scarf. He has done his best to style his black hair to look like a famous performer. His eyes are likewise hazel.

Personality: Arnold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He also is a firm believer in the manly ideal.

History: He was born in the west, but his parents moved at a very young age to the north. Arnold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Regain custody of his son; and to reunite with his old friends

Ideals: Artistic. Flaws: Impulsive. Bonds: Immigrant, Adventurer, Family. Occupation: Junk Dealer

Voice: Forgets to breathe while speaking

Attributes [hide]

Arnold Darby, Male Human Expert 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)16 (+3) 17 (+3)17 (+3)
Skills Athletics +2, Survival +5
Senses Passive Perception 13
Languages Common, Aquan, Giant, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5

Possessions: 400 sp. Golden pearl (70 gp).


Social Check DCs


Arannis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple brown robe with green stripes complete with hood. He keeps his black hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and his relatives are trying to arrange a marriage

Ideals: Opinionated, Justice. Bonds: Slave, Adventurer, Family. Occupation: Baker

Voice: Raspy

Attributes [hide]

Arannis Iranapha, Male Elf Cleric 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)14 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Jet (110 gp). Alexandrite (300 gp). 1 Simple lock. 1 Healer’s kit.


Social Check DCs

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