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Advanced [show]


Godfrey Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who is wearing a long, brown cloak, he is not a threatening figure. His brown hair is smooth and relatively long. His face is scarred and worn.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the west to a Junk Dealer, Godfrey learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has recently gotten a pet goose that steals things from people.

Motivation: He has a crush on the local Barrister; and he is a bit of a kleptomaniac

Flaws: Ugly, Depressed, Secretive. Bonds: Job, Criminal record, Has a crush. Occupation: Junk Dealer

Voice: Hollow voice

Attributes [hide]

Godfrey Zhanini, Male Half-Elf Paladin 1
Medium (5'4") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 5000 cp.


Social Check DCs


Mamnen Luck, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with yellow pants. He is portly but not overly obese. His hair is silver and very short. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He feeds upon the attention of others.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Mamnen has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To prove his worth to the world; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Disease, Impulsive. Bonds: Attractive, Adventurer. Occupation: Herbalist

Voice: Booming voice

Attributes [hide]

Mamnen Luck, Male Tiefling Monk 1
Medium (6'5") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)15 (+2) 9 (-1)12 (+1)
Skills Intimidation +3, Perception +1
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 50 gp.


Social Check DCs


Gildmak Underbough, Male Halfling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, brown, dusty cloak. His blonde hair is kept up in a ponytail inside a broad hat. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their daughter. He worked as a Armorer, and he later adopted a second daughter.

Motivation: Doesn't want to be a Armorer and was forced into it by his family.

Ideals: Gifted. Flaws: Ugly, Addict, Antagonistic. Bonds: Rich, Family. Occupation: Armorer

Voice: Gruff and masculine

Attributes [hide]

Gildmak Underbough, Male Halfling Commoner 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 16
Hit Points 35 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)20 (+5) 17 (+3)14 (+2) 8 (-1)12 (+1)
Skills Deception +4, Insight +2
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Druidic
Attacks Melee +1 / 2d6-2, Ranged +8 / 2d6+5, Grapple +5

Possessions: 1000 gp.


Social Check DCs


Grom Presley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of sais on his belt, each one with a emerald on the hilt. His golden hair is still thick. He has a dull look in his gray eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born in the north his family was never financially stable. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Grom took refuge in the old dungeon and found the beat up sai and armor he uses now. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: Someone believes him a fraud; and revenge

Ideals: Fighting. Bonds: Job, Enemies, Poor, Nature. Occupation: Interpreter

Voice: Rolls R's

Attributes [hide]

Grom Presley, Male Half-Orc Ranger 5
Medium (5'4") Half-Orc, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)11 (+0) 13 (+1)9 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Alexandrite (900 gp). Tourmaline (90 gp). Hematite (5 gp). Tiger eye turquoise (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. His beige fur is heavily combed to the left. His skin is flawless and his copper eyes scan people very quickly.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Fisher father left him crippled. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Attractive, Nature. Occupation: Ploughman

Voice: Scandinavian accent

Attributes [hide]

Trail Of Wine, Male Tabaxi Wizard 5
Medium (5'8") Tabaxi, Lawful Good (CR 5)
Armor Class 14
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 15 (+2)14 (+2) 14 (+2)17 (+3)
Skills Intimidation +6, Perception +5
Senses Passive Perception 15
Languages Common, Auran, Halfling
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 10000 cp. Chrysoberyl (40 gp). Amethyst (40 gp). Fiery yellow corundum (500 gp). Iolite (30 gp).


Social Check DCs

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