Tricking On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His orange fur is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.
Personality: Stoic and calm, he prefers to meditate than take action. As long as the job gets done he does not care how it got done.
History: Tricking hails from a village terrorized by goblins. A freak accident while working with his Mercenary mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Someone believes him a fraud; and a deep hatred of goblins
Ideals: Disciplined, Professionalism. Flaws: Disease. Bonds: Poor, Attractive, Enemies. Occupation: Sailor
Voice: Aggressive tone
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 12)
Armor Class 11
Hit Points 88 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 100 pp. Moonstone (20 gp).
Oppleby Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a long black beard, and similarly colored long hair. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Oppleby is depressed about a lot of things. He tends to be a nihilist. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Athletic. Flaws: Ugly, Depressed, Secretive. Bonds: Adventurer. Occupation: Priest
Voice: Raspy
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 19 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Infernal, Terran, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Red-brown spinel (90 gp). Deep green spinel (90 gp). Violet garnet (600 gp).
Manfred Stapleton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a perfectly clean shirt and pair of pants. His hair is auburn and curly. His half smiles and green eyes are beguiling and draw you in.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born blind and as such lacked many opportunities for work. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: To protect his home; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Adventurer, Criminal record, Guardian. Occupation: Jeweler
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 600 sp. 1 Everburning torch.
Diggory Blakeley, Male Human [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, he is an attractive figure. He wears tight fighting clothing, which leaves very little to the imagination. With bright black hair and a scraggly beard. He wears crescent spectacles with a black brim.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is obsessed with a lost civilization.
History: He was born at the edge of vast island. Diggory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better world.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Fighting. Bonds: Attractive, Enemies, Adventurer, Nature. Occupation: Farmer
Voice: Russian accent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 80 gp. Red garnet (80 gp). 1 Small steel mirror.
Pikar Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, he is not a threatening figure. His blonde hair is cut short. His hazel eyes have a joyful gleam in them most of the time.
Personality: He will rave to anyone who will listen. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it
Ideals: Entrepeneur. Flaws: Insane. Bonds: Religious, Military, Rich. Occupation: Weaver
Voice: Sensual and smooth
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 600 gp. 1 Masterwork Common Ranged Weapon.
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