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NPC Generator

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Advanced [show]


Vanuath Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many brown ritualistic tattoos. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair, while still mostly auburn, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: Cocky and sure of himself, he believes he is the best Carpenter born in the past three hundred years. He is used to getting what he wants. In part because he is a meticulous planner.

History: Vanuath hails from a village terrorized by orcs. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Professionalism. Bonds: Poor, Job, Enemies. Occupation: Carpenter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Vanuath Amakiir, Male Elf Rogue 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Halander Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Halander fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Poor. Occupation: Bricklayer

Voice: Speaks with back of mouth

Attributes [hide]

Halander Greenleaf, Male Halfling Fighter 13
Small (3'3") Halfling, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 110 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)11 (+0) 13 (+1)14 (+2)
Skills Deception +6, Performance +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3

Possessions: 1000 gp. A necklace of small pink pearls (3000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sindri Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears skinny pants and wears a green and red robe with the hood down. His brown hair is thinning but still full. His amber eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the north his family was never financially stable. After coming to the age of reason, Sindri took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his sister recently and the two have been together since.

Motivation: He is compelled to act according to his religious beliefs; and doesn't want to be a stableman and was forced into it by his family

Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Family, Religious. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sindri Munggen, Male Gnome Ranger 9
Small (3'8") Gnome, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 36 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Druidic
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1300 gp. Tourmaline (80 gp). Golden yellow topaz (1600 gp). Tiger eye turquoise (10 gp). Rich purple corundum (800 gp). 1 Minor magic item.


Social Check DCs


Valafar Hope, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a colorful flower in his white hair. His black eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Valafar took refuge in the old dungeon and found the beat up longsword and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He feels threatened by others.

Flaws: Addict, Fearful. Bonds: Rich, Attractive, Nature. Occupation: Gardener

Voice: Farmer accent

Attributes [hide]

Valafar Hope, Male Tiefling Sorcerer 1
Medium (6'5") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)19 (+4) 10 (+0)19 (+4)
Skills Deception +6, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Undercommon, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145300000000

Possessions: 400 sp. Cloth of gold vestments (90 gp).


Social Check DCs


Bruz Norton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a green and blue handkerchief worn on his left side. His tied-back hair is silver. His hazel eyes dart from person to person.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in a small desert village. His childhood dream was to be a Shoemaker, but he was a colossal failure. He struck the Body Guard job and began his own company from there.

Motivation: He doesn't get along with people that don't share his tastes; and he has comitted a past crime that haunts him to this day

Ideals: Logical, Impeccable. Bonds: Criminal record, Nature, Job. Occupation: Body Guard

Voice: Excited and jittery

Attributes [hide]

Bruz Norton, Male Half-Orc Druid 14
Medium (5'11") Half-Orc, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 83 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills Arcana +6, Athletics +7
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 4000 gp. Freshwater pearl (11 gp). Malachite (11 gp). 1 Medium magic item.


Social Check DCs

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