Efferil Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he tends to wear a large black jacket. His silver hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He believes the world needs to unite to get rid of gnolls once and for all.
History: Efferil hails from a village terrorized by gnolls. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Efferil took refuge in the ruined castle and found the beat up club and armor he uses now. He left for the south, certain he would find work there.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is not mentally stable, and does not behave rationally
Ideals: Joker. Flaws: Insane. Bonds: Enemies, Nature, Immigrant. Occupation: Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 7)
Armor Class 14
Hit Points 35 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). 1 Minor magic item. 1 Minor magic item.
Theren Selevarun, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a pastel shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He wears his white hair up in a very large beehive style do. His amber eyes dart from person to person to random spaces in the air.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Healer father left him crippled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To reunite with his absent father; and an old rival family wants him found
Flaws: Selfish, Disease. Bonds: Attractive, Family, Rich. Occupation: Baker
Voice: Scandinavian accent
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Gilbert Adley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears tan painted combat armor at almost all times, he is not a threatening figure. His hair is blonde and curly. He has gleaming, smiling green eyes.
Personality: He snorts whenever he laughs or is feeling confident. He also has developed a complete distrust of the Bellfounder profession.
History: Gilbert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Gilbert was born on a far western plains where he grew up under the tutelage of his father, an expert Detective. He left for the west, certain he would find work there.
Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new detective responsibilities is difficult
Ideals: Impeccable. Bonds: Job, Poor, Immigrant. Occupation: Detective
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Torinn Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his black crest up. His red unseeing eyes seem to look past you.
Personality: A deeply religious man he believes everything happens for a reason. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Torinn studied abroad. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He was granted divine powers by his dying sister.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Gifted. Flaws: Disease, Racist. Bonds: Poor, Religious. Occupation: Crown-heir
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 60000 cp.
Hugh Samuel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He plays an instrument quite well.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Weaver
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Half-Plate.
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