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Advanced [show]


Uraim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Sculptor. He is muscular with a powerful set of arms. He has wavy brown hair. His green eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Uraim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Uraim's mother didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Sculptor.

Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc

Ideals: Gifted. Flaws: Fearful, Antagonistic. Bonds: Job, Adventurer. Occupation: Sculptor

Voice: Scottish accent

Attributes [hide]

Uraim Aranore, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)18 (+4) 9 (-1)8 (-1)
Skills Acrobatics +3
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Gnome, Druidic, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 130 gp.


Social Check DCs


Godfrey Royal, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. His silver hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Godfrey was born with his father's beautiful face. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To reunite with his old friends; and he would like to get married and retire

Flaws: Fearful. Bonds: Enemies, Attractive, Has a crush, Adventurer. Occupation: Laborer

Voice: Rolls R's

Attributes [hide]

Godfrey Royal, Male Human Adept 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)11 (+0) 18 (+4)14 (+2)
Skills Deception +5, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


River Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy beige fur. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He has a hunchback. He wears a feathered hat to hide his balding. His copper eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic man, River's first love is himself. His second love is also himself. He uses divination through singing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His martial abilities were realized during a raid on his village. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Slave, Family. Occupation: Bookbinder

Voice: Forgets to breathe while speaking

Attributes [hide]

River Treat, Male Tabaxi Druid 8
Medium (6'2") Tabaxi, Lawful Good (CR 8)
Armor Class 10
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills History +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 300 gp.


Social Check DCs


Beiro Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is physically well-built. His black hair is smooth and relatively long. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Born in the west his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered poetry. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a glassblower and was forced into it by his family

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Family, Poor. Occupation: Glassblower

Voice: Laughs frequently while speaking

Attributes [hide]

Beiro Xistsrith, Male Half-Elf Warlock 11
Medium (5'0") Half-Elf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 56 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)10 (+0) 17 (+3)14 (+2)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Jeweled anklet (2000 gp). Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (1500 gp). 1 Minor magic item.


Social Check DCs


Uraim Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'2" and wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His left leg appears badly burned and disfigured. He has styled his golden hair well, parting it to the left. His eyes are a pleasant hazel.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a white middle class family as the only child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was granted divine powers by his dying sister.

Motivation: He is greedy; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Criminal record. Occupation: Navigator

Voice: Dutch accent

Attributes [hide]

Uraim Ironfist, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1000 cp.


Social Check DCs

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