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NPC Generator

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Advanced [show]


Horhog Royston, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Horhog is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A powerful necromancer made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Cartwright and was forced into it by his family; and a need for knowledge about a nearby landmark

Ideals: Optimist, Fighting. Bonds: Adventurer, Family, Mentor. Occupation: Cartwright

Voice: High pitched and raspy

Attributes [hide]

Horhog Royston, Male Half-Orc Fighter 4
Medium (6'4") Half-Orc, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. Malachite (11 gp). Golden pearl (130 gp).


Social Check DCs


Bernard Stapleton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a grey poncho over his likewise colored trousers and shirt. His hair is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great joy in being the best Herbalist in town.

History: From birth he was tutored by a cruel and relentless mentor. Bernard was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Herbalist. He now owns his own business.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Depressed. Bonds: Attractive, Job, Mentor, Immigrant. Occupation: Herbalist

Voice: Posh accent

Attributes [hide]

Bernard Stapleton, Male Human Barbarian 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)14 (+2) 15 (+2)18 (+4)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 70 gp. Tourmaline (80 gp). 1 Good lock.


Social Check DCs


Hugh Livingstone, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears skinny pants and wears a brown and green robe with the hood down. His red hair is long and unkept. His ears are large.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He always tries to repair and not replace. It was this mentality that drove him into the Adventurer business.

History: Hugh hails from a village terrorized by illithids. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and revenge

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Enemies, Criminal record. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Hugh Livingstone, Male Human Expert 7
Medium (6'5") Human, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Nature +4, Stealth +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Mindartis Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He wears professional attire, and carries daggers. His auburn hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has all his life been fascinated with music.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Mindartis reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mindartis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Fighting, Athletic, Artistic. Bonds: Attractive, Military. Occupation: Painter

Voice: Speaks with back of mouth

Attributes [hide]

Mindartis Caphaxath, Male Elf Aristocrat 13
Medium (4'9") Elf, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 79 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Sleight of Hand +6, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: 1000 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimurt Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This man is wearing a long, blue cloak. He has a penchant for wearing a ring with an oversized amber on his left hand. His head has been shaved. His eyes, though not visible through his cowl, are amber.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Gimurt was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Gimurt's mother didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Banker

Voice: Speaks with lips pursed

Attributes [hide]

Gimurt Rumnaheim, Male Dwarf Bard 3
Medium (4'3") Dwarf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)9 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3, Nature +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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