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NPC Generator

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Advanced [show]


Whurbin Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a grey costume with the symbols of the sun god on his torso. His head has been shaved. His face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined, Joker. Flaws: Ugly. Occupation: Cook

Voice: Australian accent

Attributes [hide]

Whurbin Fireforge, Male Dwarf Monk 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)10 (+0) 15 (+2)12 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1 Breastplate.


Social Check DCs


Riardon Ariessus, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. His golden hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Riardon took refuge in the old dungeon and found the beat up longbow and armor he uses now. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic. Flaws: Insomniac, Hedonist. Bonds: Attractive, Poor, Nature. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Riardon Ariessus, Male Elf Adept 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)15 (+2) 12 (+1)12 (+1)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp.


Social Check DCs


Fenriz Gift, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. His hair, while still mostly purple, has prominent grey streaks. His eyes are likewise silver. His teeth are white and perfect.

Personality: Prone to second guessing himself, he comes off as nervous. He feeds upon the attention of others.

History: Born in the west to a Scribe, Fenriz learned a great deal about his mother's area of expertise. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Scribe for hire.

Motivation: He feels threatened by others; and further expansion of business

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Attractive, Job. Occupation: Scribe

Voice: Booming voice

Attributes [hide]

Fenriz Gift, Male Tiefling Adept 3
Medium (6'0") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 10 (+0)19 (+4)
Skills Medicine +2, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp.


Social Check DCs


Modean Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his crossbow. His black hair is braided into rings. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He works hard and plays hard.

History: He was born in the west, but his parents moved at a very young age to the east. Through the years after Modean was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Modean's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic, Hedonist. Bonds: Immigrant. Occupation: Mayor

Voice: Old Prospector

Attributes [hide]

Modean Sharp, Male Tiefling Aristocrat 7
Medium (6'8") Tiefling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 2000 sp. Tourmaline (90 gp). Carnelian (40 gp). Onyx (40 gp). Red garnet (90 gp).


Social Check DCs


Gomory Zheng, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern man is wearing a perfectly clean shirt and pair of pants. He has a very tight haircut. His skin is flawless and his green eyes scan people very quickly.

Personality: Abrasive and pushy, he has a hard time making friends. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gomory was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered south to less war torn lands. He struck the Beggar job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Antagonistic, Forgetful, PTSD. Bonds: Attractive, Job. Occupation: Beggar

Voice: Middle-eastern accent

Attributes [hide]

Gomory Zheng, Male Half-Elf Warlock 15
Medium (5'3") Half-Elf, Chaotic Good (CR 15)
Armor Class 9
Hit Points 111 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)18 (+4) 13 (+1)12 (+1)
Skills Athletics +6, Medicine +6
Senses Passive Perception 11
Languages Common, Elven, Ignan, Draconic, Druidic, Goblin
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17433333111

Possessions: 4000 gp. Golden yellow topaz (400 gp). Azurite (15 gp). Aquamarine (400 gp). Tiger eye turquoise (15 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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