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NPC Generator

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Advanced [show]


Percival Chatham, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and does not wear sleeves and tends to eschew shirts when he can avoid it. He has styled his blonde hair well, parting it to the right. His eyes are likewise amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Sold as a small child to a brothel owner, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Justice. Flaws: Ugly, Fearful. Bonds: Mentor, Immigrant. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Percival Chatham, Male Human Aristocrat 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)16 (+3) 11 (+0)9 (-1)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Infernal, Auran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 20 gp.


Social Check DCs


Elegant Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with white pants. He is portly but not overly obese. His beige fur is long and unkept. His amber eyes lackadaisically let the world flow into them.

Personality: He has always had a great fascination with Tabaxi culture. He works hard and plays hard.

History: He was always a brilliant, if unscrupulous mind. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Tabaxi compassion; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Racist, Hedonist, Insane. Occupation: Ploughman

Voice: Italian accent

Attributes [hide]

Elegant Of Passion, Male Tabaxi Barbarian 12
Medium (5'8") Tabaxi, Lawful Good (CR 12)
Armor Class 12
Hit Points 82 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)12 (+1) 17 (+3)15 (+2)
Skills Perception +7, Religion +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 300 pp. A pair of silk slippers encrusted with tiny pearls. (180 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Faran Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he has the majority of his body covered in plate. He has done his best to style his chestnut hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He always tries to repair and not replace. It was this mentality that drove him into the Server business.

History: He was raised in a white middle class family as the only child. His father was a soldier and died while he was still young. Faran was left his father's suit of armor and trained in its use and care. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He seems to be bored by most things.

Ideals: Persistence. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Server

Voice: German accent

Attributes [hide]

Faran Fastfoot, Male Halfling Fighter 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 45 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)16 (+3) 13 (+1)14 (+2)
Skills Nature +6, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Giant, Aquan, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 4000 sp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Solid gold idol (800 gp). Jeweled anklet (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Halander Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is knotted and matted. His brown eyes have a joyful gleam in them most of the time.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a ruthless business man, a trait he acquired from his father.

History: He was born to loving parents in a slum to the north. He found a children's book about a Halfling Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and retire the richest man in the north

Ideals: Athletic, Entrepeneur. Flaws: Terse. Bonds: Adventurer, Poor. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Halander Kettlewhistle, Male Halfling Adept 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)10 (+0) 10 (+0)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Silver chalice with lapis lazuli gems (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shifting In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a red cloak and cross-gartered brown stockings. His gray fur is slicked back into a classic pompadour. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: When he was but 7 years old his parents immigrated from the north. Shifting was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shifting decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Servant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Athletic, Joker. Bonds: Slave, Immigrant, Criminal record. Occupation: Servant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shifting In Shadow, Male Tabaxi Fighter 6
Medium (6'5") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)17 (+3) 17 (+3)15 (+2)
Skills Investigation +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Infernal, Druidic, Gnoll
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 90 pp.


Social Check DCs

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