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NPC Generator

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Advanced [show]


Fonkin Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a green shirt with thin violet vertical stripes and white pants. He has moderate length white hair. He has a dull look in his blue eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Animals are drawn to him, and he is able to talk to them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his mother out around the business and became quite the natural. He has been saving his money to try and buy his brother's freedom.

Motivation: He is greedy; and an old rival family wants him found

Ideals: Gifted. Bonds: Job, Rich, Family. Occupation: Glassblower

Voice: Soft and melodious

Attributes [hide]

Fonkin Umbodoben, Male Gnome Barbarian 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 45 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Acrobatics +1, History +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Hadarai Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a worn and beaten armor. His hair, while still mostly red, has prominent grey streaks. His face is scarred and worn.

Personality: He is very quiet and rarely speaks above a whisper. He plays an instrument quite well.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and he feels threatened by others

Ideals: Athletic, Artistic. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Spy

Voice: Low and grunting

Attributes [hide]

Hadarai Koehlanna, Male Elf Barbarian 1
Medium (5'5") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)8 (-1) 12 (+1)9 (-1)
Skills Deception +1, Investigation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Arjhan Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a yellow vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a card on it. He has done his best to style his red crest to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is frequently practicing swordplay.

History: Arjhan was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and marry his sister to traveling adventurers

Flaws: Ugly, Antagonistic. Bonds: Military, Family, Rich. Occupation: Farmer

Voice: Sore throat, cough

Attributes [hide]

Arjhan Orexijandilin, Male Dragonborn Sorcerer 5
Medium (6'6") Dragonborn, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 34 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)15 (+2) 9 (-1)12 (+1)
Skills Arcana +5, Stealth +5
Senses Passive Perception 9
Languages Common, Auran, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 100 gp.


Social Check DCs


Rimple Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This western man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. His white hair is cut jaggedly and amateurishly. His eyes are brown and he is always smoking a pipe.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: He's repulsed by the PC; and to protect his home

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Poor, Immigrant. Occupation: Fletcher

Voice: growls and snarls, animalistic

Attributes [hide]

Rimple Pingun, Male Gnome Warlock 2
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 270 gp.


Social Check DCs


Gilthur Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears bulky black painted plate armor. With a patchy chestnut beard and wild chestnut hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. As long as the job gets done he does not care how it got done.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilthur fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Professionalism, Fighting. Flaws: Cynical. Bonds: Attractive. Occupation: Seamstress

Voice: Sore throat, cough

Attributes [hide]

Gilthur Dankil, Male Dwarf Rogue 3
Medium (4'5") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 12 (+1)8 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Golden yellow topaz (600 gp). Alexandrite (600 gp).


Social Check DCs

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