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Advanced [show]


Thamuz Cacophony, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is blue and curly. He has silver eyes.

Personality: Thamuz hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. A true patriot, Thamuz would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Thamuz reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his music dream.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Athletic, Artistic. Bonds: Rich, Military. Occupation: Roofer

Voice: Middle-eastern accent

Attributes [hide]

Thamuz Cacophony, Male Tiefling Druid 14
Medium (5'10") Tiefling, Lawful Evil (CR 14)
Armor Class 11
Hit Points 68 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)17 (+3) 11 (+0)14 (+2)
Skills Medicine +5, Stealth +6
Senses Passive Perception 10
Languages Common, Infernal, Dwarven, Terran
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 2000 gp. Jasper (40 gp). Golden yellow topaz (1100 gp). Zircon (40 gp). Deep blue spinel (1100 gp). Chrysoprase (40 gp). Rhodochrosite (10 gp). Fiery yellow corundum (1300 gp). Alexandrite (1100 gp).


Social Check DCs


Zepar Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, but even with his fine clothing he looks run-down. He wears his blue hair up. His silver eyes lackadaisically let the world flow into them.

Personality: A deeply religious man he believes everything happens for a reason. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Religious, Military. Occupation: Shepherd

Voice: Old thin voice

Attributes [hide]

Zepar Hurt, Male Tiefling Adept 6
Medium (5'11") Tiefling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 18 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)11 (+0) 8 (-1)12 (+1)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60000 cp.


Social Check DCs


Ombul Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. He sports a flattop hair cut. He is baby faced.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a white middle class family as the only child. Ombul was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ombul decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption.

Ideals: Disciplined, Extrovert. Flaws: Mundane. Bonds: Poor, Immigrant, Criminal record. Occupation: Cartwright

Voice: German accent

Attributes [hide]

Ombul Tallfellow, Male Halfling Rogue 6
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 23 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)14 (+2) 8 (-1)12 (+1)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bruz Berkeley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a red cloak and cross-gartered black stockings. He has white hair. His fierce gray eyes like to dwell on things.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Bruz was born in the south. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Bruz and his spouse have recently divorced.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Persistence. Flaws: Antagonistic, Ugly. Bonds: Criminal record. Occupation: Mercenary

Voice: Forgets to breathe while speaking

Attributes [hide]

Bruz Berkeley, Male Half-Orc Aristocrat 6
Medium (6'8") Half-Orc, Neutral Evil (CR 6)
Armor Class 12
Hit Points 58 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Orc, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Gerard Anderton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. He has wavy brown hair. His ears are large.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gerard was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He inherited the family business which he has now maintained for 3 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable. Flaws: Ugly. Bonds: In love, Job, Family. Occupation: Sailor

Voice: High pitched, excited

Attributes [hide]

Gerard Anderton, Male Human Cleric 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)17 (+3) 14 (+2)11 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Giant, Orc, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 150 gp.


Social Check DCs

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