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NPC Generator

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Advanced [show]


Orsik Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His hair is greying and his face has many wrinkles. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His father raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to raise his children well

Flaws: Antagonistic. Bonds: Military, Nature, Poor. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Orsik Rakankrak, Male Dwarf Monk 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)10 (+0) 8 (-1)14 (+2)
Skills Insight +1, Nature +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 600 sp.


Social Check DCs


Radomir Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is silver, silky, and of moderate length. His eyes are gray and catlike.

Personality: He has a massive crush on the younger sibling of the Bowyer who has hired him part-time. He has a small toy that he constantly fidgets with.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bather. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Bather.

Flaws: Addict. Bonds: Attractive, Has a crush, Poor. Occupation: Bowyer

Voice: Speaks with squeezed throat

Attributes [hide]

Radomir Thorngage, Male Halfling Warrior 2
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Aquan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Krimp Richie, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears just a grey suit. His moppish brown hair is in a traditional bowl cut. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He has always had a great fascination with Half-Orc culture. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To end his boredom; and he seems to be bored by most things

Flaws: Racist, Mundane. Bonds: Attractive, Has a crush. Occupation: Priest

Voice: growls and snarls, animalistic

Attributes [hide]

Krimp Richie, Male Half-Orc Monk 1
Medium (5'0") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 110 gp.


Social Check DCs


Krimmon Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a lot of dark rich colors, with gold accents. His golden hair is braided into rings. He has several tiny topaz earrings on each ear.

Personality: Calm and collected, he is a well trained Fortune-teller. He misses his home and complains about the freezing weather, even in summer.

History: His mother raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. He has set out to sabotage the competition.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Bonds: Attractive, Rich, Job, Immigrant, Nature. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Krimmon Goodbarrel, Male Halfling Rogue 1
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp.


Social Check DCs


Zunn Law, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a colorful flower in his brown hair. His eyes are likewise blue.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy and tries to find solutions quickly.

History: A powerful wizard made him what he is. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor.

Flaws: Lazy. Bonds: Attractive, Job, Mentor, Adventurer. Occupation: Mayor

Voice: Russian accent

Attributes [hide]

Zunn Law, Male Half-Orc Monk 16
Medium (6'8") Half-Orc, Neutral Good (CR 16)
Armor Class 12
Hit Points 92 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)11 (+0) 11 (+0)17 (+3)
Skills Acrobatics +7, Religion +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +5

Possessions: 3000 gp. Star ruby (600 gp). Tiger eye turquoise (6 gp). Aquamarine (1000 gp). Rose (50 gp). Fire opal (600 gp). Blue star sapphire (600 gp). Tourmaline (130 gp). Rose (50 gp). Emerald (600 gp). Moonstone (50 gp). Alexandrite (1000 gp). Black opal (600 gp). Smoky quartz (50 gp). Citrine (50 gp). Jet (130 gp). Banded agate (6 gp). Blue quartz (6 gp). Obsidian (6 gp). 1 Medium magic item.


Social Check DCs

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