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Advanced [show]


Conrad Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and is dressed in earthy colors with a brown and white handkerchief worn on his right side. His golden hair is styled in orderly dreadlocks. He is baby faced.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the north to a Sage, Conrad learned a great deal about his mother's area of expertise. He was taken from his home at a very young age. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Job, Slave, Family, Rich. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Conrad Cumberbatch, Male Human Commoner 6
Medium (5'9") Human, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Deception +4, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 40000 cp. Large well-done wool tapestry (500 gp). Gold and topaz bottle stopper cork (1800 gp). Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wiggens Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His blonde hair is matted, messy, and big. His gray unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great joy in being the best Shepherd in town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Navigator, but he got bored and became a Shepherd. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult.

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Job, Slave. Occupation: Shepherd

Voice: Gruff and masculine

Attributes [hide]

Wiggens Raulnor, Male Gnome Aristocrat 5
Small (3'6") Gnome, Neutral Evil (CR 5)
Armor Class 14
Hit Points 51 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 20 (+5)15 (+2) 11 (+0)15 (+2)
Skills Athletics +3, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5

Possessions: 3000 sp. 1 Climber’s kit.


Social Check DCs


Vondal Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports green clothing, slightly heavier than average wear. He sports a flattop hair cut. His ears are large.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Mentor. Occupation: Merchant

Voice: Old Prospector

Attributes [hide]

Vondal Stoutale, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)15 (+2) 11 (+0)14 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 210 gp. Chrysoprase (20 gp). Deep green spinel (40 gp). Chrysoberyl (40 gp).


Social Check DCs


Don Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His hair, while still mostly blonde, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is fixated on the number 2. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born several months after his mother was called into army service. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane. Bonds: Nature, Military, Religious. Occupation: Ruler

Voice: Scratchy, weak

Attributes [hide]

Don Nash, Male Human Cleric 8
Medium (6'0") Human, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)17 (+3) 13 (+1)13 (+1)
Skills Deception +4, Survival +4
Senses Passive Perception 11
Languages Common, Aquan, Elven, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 900 gp.


Social Check DCs


Five In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He wears skinny pants and wears a tan and black robe with the hood down. He wears his yellow fur up. His eyes are amber and catlike.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Five has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He loathes his own lifestyle; and to get a good night's sleep

Ideals: Logical. Flaws: Depressed, Disease, Insomniac. Bonds: Attractive. Occupation: Unemployed

Voice: Prounounces S like Z

Attributes [hide]

Five In the Wind, Male Tabaxi Expert 4
Medium (5'4") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. A roughly beaten golden orb (30 gp).


Social Check DCs

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