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NPC Generator

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Advanced [show]


Arjhan Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a lot of dark rich colors, with gold accents. His crest is rusty and very short. His eyes are red.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He plays an instrument quite well.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted martial powers by his dying sister.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Navigator

Voice: Prounounces S like Z

Attributes [hide]

Arjhan Yarjerit, Male Dragonborn Barbarian 1
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)17 (+3) 11 (+0)11 (+0)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Draconic, Auran
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 10 pp. Silver comb with moonstones (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Jebeddo Pingun, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. His blonde hair is kept up in a ponytail inside a top hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Interpreter, but he was a colossal failure. He inherited the family business which he has now maintained for 9 years.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Slave, Job. Occupation: Beggar

Voice: Australian accent

Attributes [hide]

Jebeddo Pingun, Male Gnome Commoner 11
Small (3'7") Gnome, Lawful Good (CR 11)
Armor Class 13
Hit Points 55 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills History +4, Stealth +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2200 gp. Jasper (60 gp). Brown-green garnet (130 gp). Hematite (10 gp). Zircon (60 gp). Obsidian (10 gp). Alexandrite (1200 gp). Jasper (60 gp). White opal (700 gp). Pink pearl (130 gp). Chrysoprase (60 gp).


Social Check DCs


Thamior Ariessus, Male Elf [Permalink]

Personal [hide]

Description: 5'5" and muscular, this northern man wears a yellow costume with the symbols of death on his torso. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant brown.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is used to getting what he wants. In part because he is a meticulous planner.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their daughter. He worked as a Bather, and he later adopted a second daughter.

Motivation: Further expansion of business.

Ideals: Athletic, Professionalism. Bonds: Job, Slave, Family. Occupation: Bather

Voice: growls and snarls, animalistic

Attributes [hide]

Thamior Ariessus, Male Elf Commoner 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 10 (+0)18 (+4)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Terran, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 19000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Anselm Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a yellow shirt with thin red vertical stripes and black pants. His hair is chestnut and curly. His blue eyes are slightly larger than normal.

Personality: Prone to second guessing himself, he comes off as nervous. He is a very good compulsive liar and kleptomaniac.

History: He was born in the south, but his parents moved at a very young age to the east. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He got away from his former life and has fallen to alcoholism.

Motivation: A need for knowledge about a nearby landmark; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Shy, Addict. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Stylist

Voice: Pronounces difficult words wrong

Attributes [hide]

Anselm Siannodel, Male Half-Elf Rogue 5
Medium (5'10") Half-Elf, True Neutral (CR 5)
Armor Class 14
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)14 (+2) 13 (+1)12 (+1)
Skills Deception +4, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Halfling, Celestial
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 200 gp. 1 Full Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Qemuel Rage, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears silk and lounges about seductively. His hair is short and dark red. He has several tiny ruby earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the north, but his parents moved at a very young age to the east. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it.

Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer, Immigrant. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Qemuel Rage, Male Tiefling Monk 14
Medium (6'10") Tiefling, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 70 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills Intimidation +6, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Terran, Aquan
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 2000 gp. Blue-white diamond (3000 gp). Star rose quartz (70 gp). Banded agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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