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Advanced [show]


Valorean Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears light armors faded through time and improper care, he is not a threatening figure. His rusty crest is heavily combed to the right. This red eyed southerner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He can't help but pocket interesting objects he comes across

History: Valorean was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable.

Ideals: Disciplined, Athletic. Bonds: Criminal record, Poor. Occupation: Assassin

Voice: Loud with bravado

Attributes [hide]

Valorean Wystongjiir, Male Dragonborn Aristocrat 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 17 (+3)16 (+3)
Skills Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp. Sardonyx (80 gp).


Social Check DCs


Hupe Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'3". He wears pastel trousers with red and white striped suspenders. He wears various colorful collared shirts. He has wavy black hair. He tend to wears goggles to shield his eyes.

Personality: Cocky and sure of himself, he believes he is the best Performer born in the past three hundred years. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the north; and further expansion of business

Ideals: Fighting, Entrepeneur. Flaws: Impulsive. Bonds: Job, Rich. Occupation: Performer

Voice: Squeaky

Attributes [hide]

Hupe Stoutman, Male Halfling Rogue 6
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 12
Languages Common, Halfling, Elven, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Great Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a clover on it. His yellow fur is unkempt and raggedy. He has blue eyes.

Personality: Cocky and sure of himself, he believes he is the best Banker born in the past three hundred years. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A powerful necromancer made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He became a Banker soon after.

Motivation: To be a Farmer again; and expand his business

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Mentor. Occupation: Banker

Voice: Spits words with contempt

Attributes [hide]

Great Of World, Male Tabaxi Barbarian 9
Medium (6'1") Tabaxi, Neutral Evil (CR 9)
Armor Class 11
Hit Points 89 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)15 (+2) 10 (+0)18 (+4)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Undercommon
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 1100 gp. Iolite (60 gp). Aquamarine (1400 gp). Amethyst (120 gp). Star ruby (1400 gp).


Social Check DCs


William Thompson, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His brown hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Passionate. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Roofer

Voice: Ums and uhs a lot

Attributes [hide]

William Thompson, Male Half-Elf Rogue 5
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)11 (+0) 16 (+3)15 (+2)
Skills Medicine +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. Embroidered and bejeweled glove (1000 gp). Silver comb with moonstones (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Korag Atherton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tight fitting yellow shirt and pants. He carries with him a set of greatswords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His blonde hair is matted, messy, and big. His green eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Family, Mentor. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Korag Atherton, Male Half-Orc Commoner 5
Medium (6'6") Half-Orc, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)9 (-1) 12 (+1)14 (+2)
Skills Insight +4, Performance +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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