Wrenn Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has no hair. He wears a mask on his face.
Personality: While he acts the brute, he is far gentler than he would appear. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised in a white middle class family as the only child. In his 15th year, his parents were killed by a giants raid, leaving Wrenn alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wrenn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is content.
Ideals: Athletic, Fighting. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Carpenter
Voice: Switch between two voices
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 300 gp. Brass mug with jade inlays (300 gp). Sapphire pendant on gold chain (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
Raam Flight, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Gardener. He is portly but not overly obese. He keeps his purple hair in a pixie cut. His silver eyes are slightly larger than normal.
Personality: Aggressive, abrasive, and angry, Raam embodies much of what other species detest in the Tieflings. He is an amazing painter.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Rogue school at a young age so that he could practice his divine talents. He has since lost track of the people in his past.
Motivation: He feels the way he acts is they only way to get by in the world; and marry his sister to traveling adventurers
Ideals: Gifted, Impeccable. Flaws: Antagonistic, Mundane. Bonds: Family. Occupation: Gardener
Voice: Mousy voice
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 44 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 8000 sp.
Nimble In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'4" and wears tight fitting clothing which further accentuates his frame. His left leg appears badly burned and disfigured. His red fur is still thick. He has a tattooed face.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He does not trust anyone and sleeps with one eye open.
History: Nimble was born with his father's beautiful face. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A deep hatred of goblins; and to get a good night's sleep
Ideals: Justice. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Enemies. Occupation: Spy
Voice: Indian accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 400 sp.
Dimble Ningel, Male Gnome [Permalink]
Personal [hide]
Description: This man wears white trousers with brown and black striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. His golden hair is knotted and matted. His face is covered beneath a completely black helmet.
Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the east his family was never financially stable. Dimble was born on a far eastern forest where he grew up under the tutelage of his father, an expert Mortician. He tends to his Mortician job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Logical. Bonds: Job, Poor, Immigrant. Occupation: Mortician
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Giant, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp. Gold dragon comb with red garnet eye (500 gp).
Qemuel Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long dark red hair kept up in a rat tail. His black eyes are passionate and lively.
Personality: He is a hateful person. He taunts others and blames them for his problems. Qemuel is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Qemuel lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their son. He worked as a Laborer, and he later adopted a second son.
Motivation: Marry his sister to traveling adventurers; and he's repulsed by the pc
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Laborer
Voice: High pitched, excited
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 33 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 9 (-1) | 10 (+0) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
Possessions: 300 gp. Azurite (9 gp). Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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