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Advanced [show]


Sammal Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear flannel. His hair is chestnut and very short. His white eyes peer out from beneath his wide-brimmed brown hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Healer business at a young age. His psionic abilities were realized during a raid on his village. He has taken up work as a Healer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To settle down with his crush; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Job, Has a crush. Occupation: Healer

Voice: Soothing and warm

Attributes [hide]

Sammal Sanity, Male Tiefling Rogue 12
Medium (6'4") Tiefling, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 85 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)19 (+4) 12 (+1)14 (+2)
Skills Athletics +7, Medicine +5
Senses Passive Perception 11
Languages Common, Goblin, Halfling, Terran, Celestial
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +5

Possessions: 400 pp. Zircon (20 gp).


Social Check DCs


Dreali Lathalas, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is blonde, silky, and of moderate length. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also has developed a complete distrust of the Armorer profession.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Bonds: Poor, Attractive, Job, Military. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Dreali Lathalas, Male Elf Sorcerer 10
Medium (5'2") Elf, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 7 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)14 (+2) 16 (+3)9 (-1)
Skills Acrobatics +6, Insight +7
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 2400 gp. Jeweled anklet (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Toti, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and wears tattered old clothes. He has styled his brown hair well, parting it to the left. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. Roger enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Roger liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Ideals: Gifted. Flaws: Ugly, Shy, Hedonist. Bonds: Nature. Occupation: Actor

Voice: Spits words with contempt

Attributes [hide]

Roger Toti, Male Half-Elf Warlock 6
Medium (5'10") Half-Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 12
Languages Common, Elven, Orc, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 3000 sp. Rose (80 gp). Blue sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shedinn Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man wears a lot of dark rich colors, with gold accents. His crest is silver and curly. His eyes are red.

Personality: Shedinn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Shedinn was born in the north. At a young age he loved to build and create. He was taken from his home at a very young age. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often; and find a way to reverse the transformation of his sister

Ideals: Athletic, Extrovert, Persistence. Bonds: Attractive, Slave. Occupation: Miner

Voice: German accent

Attributes [hide]

Shedinn Zzzxaaxthroth, Male Dragonborn Rogue 11
Medium (6'2") Dragonborn, Neutral Evil (CR 11)
Armor Class 11
Hit Points 62 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 17 (+3)13 (+1)
Skills Deception +5, Insight +7
Senses Passive Perception 13
Languages Common, Giant, Terran
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 900 gp.


Social Check DCs


Zook Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear white clothing when he does not wear armor. His hair is short and chestnut. His eyes are amber and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the south, but his parents moved at a very young age to the west. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has built up a small fortune and can afford his own way.

Motivation: He has decided he is irredeemable; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Rich, Immigrant, Adventurer, Criminal record. Occupation: Roofer

Voice: Squeaky

Attributes [hide]

Zook Murnig, Male Gnome Warlock 14
Small (3'7") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 121 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343

Possessions: 4000 gp. Blue diamond (6000 gp). Smoky quartz (40 gp). Deep blue spinel (1100 gp).


Social Check DCs

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