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Advanced [show]


Gorgûm Lester, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and he perpetually has his flail ready. His small hat is riddled with cuts and holes. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the west, certain he would find work there.

Motivation: Nothing but the best is good enough for him.

Ideals: Fighting, Gifted, Impeccable. Flaws: Ugly. Bonds: Immigrant. Occupation: Dilettante

Voice: Pronounces O like U

Attributes [hide]

Gorgûm Lester, Male Half-Orc Commoner 2
Medium (5'10") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)6 (-2) 13 (+1)10 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 330 gp.


Social Check DCs


Adelard Burton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and carries swords. His hair is cut close to his head. His eyes are hazel.

Personality: A skeptical and narcissistic man, Adelard's first love is himself. His second love is also himself. He always tries to repair and not replace. It was this mentality that drove him into the Seamstress business.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and he is content

Ideals: Fighting, Impeccable, Persistence. Flaws: Mundane. Bonds: Attractive. Occupation: Seamstress

Voice: Gruff and masculine

Attributes [hide]

Adelard Burton, Male Human Expert 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)10 (+0) 9 (-1)15 (+2)
Skills Acrobatics +5, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +1

Possessions: 30 gp.


Social Check DCs


Peter Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears dark leathers with embroidery and is in decent physical shape. His hair is short and red. His gray eyes peer out from beneath his small black hat.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful wizard made him what he is. His arcane abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly. Bonds: Mentor, Adventurer, Job. Occupation: Weaver

Voice: Russian accent

Attributes [hide]

Peter Harper, Male Half-Elf Paladin 5
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Deception +3, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp.


Social Check DCs


Hunter Watson, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this western man wears baggy blue pantaloons and a brown scarf. His moppish golden hair is in a traditional bowl cut. His eyes are a pleasant green.

Personality: He has always had a great fascination with Human culture. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Hunter lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Regain custody of his daughter.

Ideals: Athletic, Logical. Flaws: Racist. Bonds: Family, Adventurer. Occupation: Barrister

Voice: Spanish accent

Attributes [hide]

Hunter Watson, Male Human Wizard 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)15 (+2) 10 (+0)11 (+0)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Sylvan, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 4000 cp. Tiger eye turquoise (6 gp). 1 Breastplate.


Social Check DCs


Melech Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. His top hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He acts crazy and hedonistic. His job bores him to no end. He has decided to make it more interesting.

History: Melech was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Melech grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Melech. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer, Criminal record. Occupation: Sailor

Voice: Soft and mumbly

Attributes [hide]

Melech Cryptic, Male Tiefling Wizard 6
Medium (5'6") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)15 (+2) 15 (+2)16 (+3)
Skills Athletics +4, Nature +5
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 200 gp. Chrysoprase (70 gp). White pearl (110 gp). White opal (700 gp).


Social Check DCs

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