Bernard Heiser, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has moderate length blonde hair. His eyes are likewise amber.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised in a desert tribe. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A rival would like him out of the picture; and a strong sense of loyalty to human people
Ideals: Philantrophist. Flaws: PTSD, Antagonistic. Bonds: Attractive, Nature. Occupation: Healer
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Nimble Running, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing the road beaten gear of a warrior. His beige fur is drawn into a tight pony tail with a dagger scrunchie. He has a tattooed face.
Personality: He has always had a great fascination with Tabaxi culture. He is harsh and unforgiving.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Wizard school at a young age so that he could practice his necromantic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Someone believes him a fraud; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Racist, Antagonistic. Bonds: Poor, Enemies. Occupation: Ruler
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 11 (+0) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cloud Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a blue armored body suit, with a simple tan line shooting up and back down. His fur is short and gray. He has several tiny emerald earrings on each ear.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has built up a small fortune and can afford his own way.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is greedy
Flaws: Ugly, Mundane. Bonds: Rich, Criminal record. Occupation: Assassin
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. Coral (140 gp). Rhodochrosite (13 gp). Bloodstone (80 gp). Deep blue spinel (500 gp).
Orsik Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. With a patchy golden beard and wild golden hair. His gray eyes dart from person to person.
Personality: He is business-like. He takes instructions and follows them to the letter. He also is a firm believer in the manly ideal.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Orsik and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Professionalism. Flaws: Impulsive, Antagonistic. Bonds: Attractive. Occupation: Farmer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. Freshwater pearl (12 gp).
Spear Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times. He carries a battered shield and tarnished quarterstaff as well. He has styled his gray fur well, parting it to the left. His yellow eyes have a joyful gleam in them most of the time.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his brother's freedom.
Motivation: Doesn't want to be a Architect and was forced into it by his family.
Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Family. Occupation: Architect
Voice: Sounds elderly
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 10 pp. 4 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!
