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NPC Generator

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Morg Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft black waves gently in the breeze, marred by beers. He keeps his long blonde hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: Cocky and sure of himself, he believes he is the best Shepherd born in the past three hundred years. Morg is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He got into the Shepherd business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has set out to sabotage the competition.

Motivation: Money/treasure; and regain custody of his son

Flaws: Ugly. Bonds: Rich, Job, Family, Religious. Occupation: Shepherd

Voice: Raspy

Attributes [hide]

Morg Mitchell, Male Half-Orc Sorcerer 15
Medium (6'8") Half-Orc, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 70 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 13 (+1)7 (-2)
Skills Acrobatics +7, Investigation +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 400 pp. Brown diamond (2000 gp). Golden yellow topaz (800 gp). Moss agate (15 gp). Bloodstone (60 gp). Golden yellow topaz (800 gp). Sard (60 gp). Blue quartz (15 gp). Jet (150 gp). Tourmaline (150 gp). 1 Medium magic item.


Social Check DCs


Adran Floshem, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a custom-built plate barding that's adorned with green lining and desert motifs. His hair, while still mostly brown, has prominent grey streaks. His amber eyes peer out from beneath his wide-brimmed green hat.

Personality: Stoic and calm, he prefers to meditate than take action. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Nothing but the best is good enough for him.

Ideals: Disciplined, Impeccable. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Navigator

Voice: Shortens vowels

Attributes [hide]

Adran Floshem, Male Elf Monk 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 12 (+1)12 (+1) 18 (+4)18 (+4)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +6

Possessions: Just what you see.


Social Check DCs


Fibblestib Timbers, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a brown deerstalker hat and brown clothes. He is an epitome of beauty. His brown hair is lengthy and is close to two feet long. His amber eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered north to less war torn lands. He was granted druidic powers by his dying brother.

Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, PTSD. Bonds: Attractive, Rich. Occupation: Servant

Voice: Can't modulate volume

Attributes [hide]

Fibblestib Timbers, Male Gnome Barbarian 11
Small (3'2") Gnome, Chaotic Good (CR 11)
Armor Class 12
Hit Points 84 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)13 (+1) 9 (-1)16 (+3)
Skills Religion +5, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1600 gp. Aquamarine (700 gp). Emerald (1000 gp). Sard (30 gp). Amber (50 gp). Chrysoberyl (50 gp). Freshwater pearl (8 gp). Aquamarine (700 gp). Chrysoprase (30 gp). Canary diamond (5000 gp).


Social Check DCs


Fonkin Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. His chestnut hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As long as the job gets done he does not care how it got done.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Blacksmith

Voice: Old Prospector

Attributes [hide]

Fonkin Gobblefirn, Male Gnome Expert 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bagabug Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bristling with hidden weapons, mostly scythes and lances. His black hair is kept up in a ponytail inside a deerstalker hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to trick people and travel the world for free.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to find somewhere to settle down

Ideals: Justice. Flaws: Mundane. Bonds: Criminal record, Enemies, Military. Occupation: Tailor

Voice: Posh accent

Attributes [hide]

Bagabug Dalton, Male Half-Orc Druid 1
Medium (6'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)11 (+0) 12 (+1)15 (+2)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 140 gp.


Social Check DCs

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