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Nithther Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing the road beaten gear of a warrior. His silver crest is unkempt and raggedy. His thin eyebrows rest above his beady gold eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a Servant, his father struggled to pay the bills. In his youth he was a Servant, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. After a long history of fighting, Nithther and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic, PTSD. Bonds: Poor, Military. Occupation: Interpreter

Voice: Dutch accent

Attributes [hide]

Nithther Clethtinthiallor, Male Dragonborn Fighter 9
Medium (6'2") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 76 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Persuasion +4, Religion +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +8 / 3d4+5, Ranged +4 / 3d4+1, Grapple +5

Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A roughly beaten golden orb (170 gp).


Social Check DCs


Gûnd Ainsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, yellow shirt, and red tie. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Gûnd embodies much of what other species detest in the Half-Orcs. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gûnd is combative with any and all who dare try his patience in the slightest.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he's repulsed by the pc

Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Gûnd Ainsworth, Male Half-Orc Ranger 11
Medium (6'0") Half-Orc, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 78 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Insight +6, Performance +5
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1000 gp. Citrine (60 gp).


Social Check DCs


Rangrim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is long and unkept. His amber eyes peer out from beneath his Stetson violet hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Rangrim was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He found a children's book about a Dwarf Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero

Flaws: Ugly, Depressed, Antagonistic. Bonds: Poor, Adventurer. Occupation: Body Guard

Voice: Low and grunting

Attributes [hide]

Rangrim Bloodkith, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 15 (+2)7 (-2)
Skills Deception +0, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Kilvar Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an entirely blue suit with brown socks and a vest with buckled shoes. His red hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Kilvar lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Dwarven conditions. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and doesn't want to be a barkeep and was forced into it by his family

Flaws: Ugly, Antagonistic, Racist. Bonds: Slave, Family. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Kilvar Rakankrak, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 380 gp. A delicate brass dragon egg (50 gp).


Social Check DCs


Robert Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears just a grey suit. He has a hunchback. He has styled his blonde hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He dislikes all the random violence that takes place in the east. He has a small toy that he constantly fidgets with.

History: He was born several months after his father was called into army service. He worked as a nervous Adventurer and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Pacifist. Flaws: Ugly, Addict. Bonds: Military, Job. Occupation: Adventurer

Voice: Smooth and feminine

Attributes [hide]

Robert Lancaster, Male Human Ranger 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)16 (+3) 10 (+0)12 (+1)
Skills Animal Handling +2, History +5
Senses Passive Perception 10
Languages Common, Giant, Elven, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 150 gp. Cloth of gold vestments (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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