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NPC Generator

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Advanced [show]


Oblar Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a lot of dark rich colors, with gold accents. His black hair has been sun bleached extensively. His eyes are a pleasant hazel.

Personality: He is happy with his job as a Fisher. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.

History: He was born blind and as such lacked many opportunities for work. He was taken as a slave by a traveling circus and forced to perform He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Slave. Occupation: Fisher

Voice: Creaky witch voice

Attributes [hide]

Oblar Glenfellow, Male Halfling Aristocrat 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 55 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)14 (+2) 14 (+2)16 (+3)
Skills Persuasion +6, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Elven
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1000 sp. Obsidian (4 gp). Sard (80 gp).


Social Check DCs


Hubert Leighton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bald on top and has large red tufts of hair around his ears. His amber eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. He is an amazing painter.

History: When he was but 3 years old his parents immigrated from the east. He was an apprentice working in his father's forge. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Immigrant, Job. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Hubert Leighton, Male Human Monk 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 60 gp.


Social Check DCs


Kairon Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a large violet jacket. His dark red hair is lengthy and is close to two feet long. His black eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not trust anyone and sleeps with one eye open.

History: He got into the Engraver business at a young age. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and he feels kind of lost in life

Ideals: Impeccable, Gifted. Flaws: Insomniac, Depressed. Bonds: Poor, Job. Occupation: Engraver

Voice: Mumbles to self between sentences

Attributes [hide]

Kairon Malevolence, Male Tiefling Monk 8
Medium (6'2") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 13 (+1)19 (+4)
Skills History +5, Intimidation +7
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 130 pp. Black pearl (900 gp). Azurite (7 gp). Smoky quartz (70 gp). Black star sapphire (600 gp). Black pearl (900 gp). Brown-green garnet (60 gp).


Social Check DCs


Donaar Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has blue crest. His red eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He enjoys reading and quiet.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Donaar took refuge in the large cave and found the beat up halberd and armor he uses now. He was always very intelligent and has formed a secret society of philosophers.

Motivation: His religion dominates his actions; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Antagonistic, Secretive. Bonds: Nature, Religious. Occupation: Unemployed

Voice: Voice breaks

Attributes [hide]

Donaar Umbyrphrael, Male Dragonborn Paladin 2
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 9
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)15 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Spear Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a card on it. His brown fur is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with a spirit at a very young age, Spear has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Entrepeneur. Flaws: Insomniac, Disease, Mundane. Bonds: Religious. Occupation: Engraver

Voice: growls and snarls, animalistic

Attributes [hide]

Spear Treat, Male Tabaxi Aristocrat 3
Medium (6'5") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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