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NPC Generator

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Advanced [show]


Zepar Sage, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. He carries a battered warhammer and tarnished quarterstaff as well. He keeps his purple hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Zepar was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Zepar's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Shy, Antagonistic, Disease. Bonds: Attractive. Occupation: Fortune-teller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Zepar Sage, Male Tiefling Druid 8
Medium (5'5") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 31 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)17 (+3) 18 (+4)16 (+3)
Skills Animal Handling +7, Deception +6
Senses Passive Perception 14
Languages Common, Elven, Aquan, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643320000

Possessions: 1200 gp. Rose (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pijjirik Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears long strands of aquamarine and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has wavy white crest. He wears large thick round spectacles.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He has a small toy that he constantly fidgets with.

History: The child of a Blacksmith, who enjoyed hunting, Pijjirik was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Addict. Bonds: Rich, Enemies, Nature. Occupation: Laborer

Voice: Posh accent

Attributes [hide]

Pijjirik Bhenkumbyrznaax, Male Dragonborn Ranger 2
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)10 (+0) 12 (+1)15 (+2)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 6000 cp.


Social Check DCs


Naal Othronus, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'9" and is a bit bulky. He is very muscular particularly in the legs. He is wearing colorful clothing, dressed as a Carpenter. His long auburn hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: Calm and collected, he is a well trained Carpenter. He is able to make almost anything out of random pieces of junk.

History: A powerful brothel owner made him what he is. Through the years after Naal was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Naal's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Carpenter for hire.

Motivation: He is terrified, and will act out of fear; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Mentor. Occupation: Carpenter

Voice: Thin and wheezing

Attributes [hide]

Naal Othronus, Male Elf Wizard 8
Medium (4'9") Elf, Lawful Good (CR 8)
Armor Class 13
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)10 (+0) 12 (+1)16 (+3)
Skills Athletics +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 60 pp. Jeweled anklet (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lamlis Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears skinny pants and wears a blue and pastel robe with the hood down. His long chestnut hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His job bores him to no end. He has decided to make it more interesting.

History: Gifted from a young age, Lamlis studied abroad. His first spouse was a Brewer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Cynical. Bonds: Adventurer, Criminal record, Family. Occupation: Stylist

Voice: American accent

Attributes [hide]

Lamlis Staurheim, Male Half-Elf Druid 8
Medium (5'3") Half-Elf, True Neutral (CR 8)
Armor Class 12
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 11000 sp. Alexandrite (1200 gp). Blue quartz (4 gp). Rock crystal (80 gp). Red-brown spinel (120 gp). Malachite (4 gp).


Social Check DCs


Diggory Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Layabout uniform. He carries with him a set of clubs, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears a deerstalker hat to cover his moderate length brown hair. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. He has a minor phobia of water and hates getting wet.

History: He was born at the edge of vast forest. Like his father and his sister before him, after school he went straight into learning to become a Layabout. He has worked as a Layabout like his father before him.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Job, Nature. Occupation: Layabout

Voice: High pitched, excited

Attributes [hide]

Diggory Wheatley, Male Human Wizard 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 14 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Sleight of Hand +2, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 500 gp. Golden yellow topaz (1300 gp). Citrine (30 gp).


Social Check DCs

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