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NPC Generator

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Advanced [show]


Odo Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears green trousers with grey and brown striped suspenders. He wears various colorful collared shirts. He sports a flattop hair cut. His eyes, though not visible through his cowl, are brown.

Personality: While he acts the brute, he is far gentler than he would appear. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the north to a Dilettante, Odo learned a great deal about his mother's area of expertise. When Odo reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. In the meantime he has taken over work as a Dilettante and occasionally as a mercenary.

Motivation: Expand his business.

Ideals: Athletic, Fighting. Bonds: Adventurer, Job, Military. Occupation: Dilettante

Voice: High pitched and raspy

Attributes [hide]

Odo Caerdonel, Male Half-Elf Cleric 5
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Nature +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven, Draconic, Infernal
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 300 gp. Large well-done wool tapestry (100 gp). 1 Minor magic item.


Social Check DCs


Damakos Generous, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting clothing which further accentuates his frame. His hair is blue and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: Born in the west to a Knight, Damakos learned a great deal about his mother's area of expertise. Through the years after Damakos was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Damakos's mother didn't care for him much, and the feeling was mutual. He struck the Knight job and began his own company from there.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and revenge

Ideals: Persistence. Flaws: Insane, Antagonistic. Bonds: Attractive, Enemies, Job. Occupation: Knight

Voice: Tuts and clicks tongue

Attributes [hide]

Damakos Generous, Male Tiefling Barbarian 2
Medium (5'1") Tiefling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)15 (+2) 10 (+0)20 (+5)
Skills Acrobatics +6
Senses Passive Perception 10
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +6

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Randal Southey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a black armored body suit, with a simple tan line shooting up and back down. He has a small bristly mustache and wavy silver hair. His blue eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.

History: Randal was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Dilettante

Voice: Mumbles to self between sentences

Attributes [hide]

Randal Southey, Male Human Commoner 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)16 (+3) 18 (+4)12 (+1)
Skills Athletics +4, Insight +6
Senses Passive Perception 14
Languages Common, Aquan, Druidic, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +6

Possessions: Moonstone (40 gp).


Social Check DCs


Einkil Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He wears a colorful flower in his white hair. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A true patriot, Einkil would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Einkil was left his mother's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

Einkil Fireforge, Male Dwarf Wizard 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)14 (+2) 17 (+3)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 110 gp. Jet (40 gp).


Social Check DCs


Bulzo Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tattered old clothes. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Bulzo grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Athletic. Flaws: Ugly, Greedy. Bonds: Adventurer, Criminal record. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Bulzo Goodbarrel, Male Halfling Druid 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 23 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)11 (+0) 16 (+3)8 (-1)
Skills Animal Handling +6, Deception +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: Just what you see.


Social Check DCs

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