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NPC Generator

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Advanced [show]


Amûg Morley, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His blonde hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in a small island village. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Amûg grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Amûg. He is untrained/undisciplined, which makes him dangerous.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Insane. Bonds: Religious, Nature, Criminal record. Occupation: Mortician

Voice: Middle-eastern accent

Attributes [hide]

Amûg Morley, Male Half-Orc Warrior 7
Medium (5'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)7 (-2) 13 (+1)11 (+0)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimble Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is long and auburn with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Stoic and calm, he prefers to meditate than take action. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Disciplined. Flaws: Insomniac, Insane. Bonds: Rich, Attractive. Occupation: Dyer

Voice: Speaks with back of mouth

Attributes [hide]

Gimble Fiddlefen, Male Gnome Bard 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 3000 cp.


Social Check DCs


Rurik Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'4", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a red handlebar mustache and slicked back red hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A deep hatred of illithids; and someone believes him a fraud

Ideals: Optimist. Bonds: Adventurer, Attractive, Enemies, Mentor. Occupation: Fisher

Voice: Soft and mumbly

Attributes [hide]

Rurik Eversharp, Male Dwarf Monk 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)17 (+3) 16 (+3)9 (-1)
Skills Athletics +5, Performance +1
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Druidic, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 280 gp.


Social Check DCs


Tûhorn Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a hunchback. His black hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: Abrasive and pushy, he has a hard time making friends. He plays an instrument quite well.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Tûhorn and his spouse have recently divorced.

Motivation: Further expansion of business; and to be a fisher again

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Guard

Voice: Scratchy, weak

Attributes [hide]

Tûhorn Marston, Male Half-Orc Aristocrat 8
Medium (5'9") Half-Orc, Chaotic Good (CR 8)
Armor Class 14
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)12 (+1) 16 (+3)12 (+1)
Skills Animal Handling +6, Nature +4
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 130 pp. Solid gold idol (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harbek Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of greataxes on his belt, each one with a emerald on the hilt. He has chestnut hair. He has a dull look in his amber eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born several months after his father was called into army service. Harbek was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Harbek decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Harbek fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur, Fighting, Justice. Bonds: Criminal record, Military. Occupation: Seamstress

Voice: French accent

Attributes [hide]

Harbek Eversharp, Male Dwarf Warlock 11
Medium (4'1") Dwarf, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 82 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)13 (+1) 17 (+3)9 (-1)
Skills History +5
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: Rock crystal (70 gp). Silver pearl (140 gp). Blue sapphire (1000 gp). Aquamarine (1100 gp). Azurite (5 gp).


Social Check DCs

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