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Theren Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in green turtlenecks beneath a brown coat with grey slacks. His hair is always cut to a buzz. He has gleaming, smiling hazel eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He feeds upon the attention of others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and to prove his worth to the world

Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Attractive, Rich. Occupation: Farmer

Voice: Smoker's lung

Attributes [hide]

Theren Hybrid, Male Half-Elf Aristocrat 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Religion +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Zephan Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His blue hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is calm most of the time but flees social interaction. He would rather hide behind his crafts than deal with other people.

History: Zephan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he is unsatisfied with his job

Ideals: Artistic, Gifted. Flaws: Insomniac, Shy. Bonds: Poor. Occupation: Butcher

Voice: Speaks with lips pursed

Attributes [hide]

Zephan Instinct, Male Tiefling Fighter 2
Medium (5'6") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)15 (+2) 15 (+2)11 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1800 sp. 1 Holy water.


Social Check DCs


Dynamic Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing colorful clothing, dressed as a Bowyer. He sports a flattop fur cut. His face is covered beneath a completely black helmet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also is a firm believer in the manly ideal.

History: From birth he was tutored by a cruel and relentless mentor. His homeland was ravaged by war and he spent much of his life rebuilding it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To prove his worth to the world; and he is terrified, and will act out of fear

Ideals: Joker. Flaws: Impulsive, PTSD. Bonds: Attractive, Mentor. Occupation: Bowyer

Voice: Scottish accent

Attributes [hide]

Dynamic Plume, Male Tabaxi Monk 3
Medium (5'5") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)13 (+1) 15 (+2)11 (+0)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1500 sp. 1 Bullseye lantern.


Social Check DCs


Foxilon Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears red painted combat armor at almost all times. His white hair is heavily combed to the left. His brown eyes dart from person to person.

Personality: He has always had a great fascination with Halfling culture. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. During his travels, Foxilon and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Foxilon discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Foxilon fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Flaws: Racist, Disease. Bonds: Adventurer, Attractive. Occupation: Crown-heir

Voice: Old Prospector

Attributes [hide]

Foxilon Jamjar, Male Halfling Ranger 3
Small (3'4") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills History +3, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Qualen Turen, Male Gnome [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. His long red hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His father raised him in a mountain cabin. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted arcane powers by his dying sister.

Motivation: He's repulsed by the PC; and many brigands want him driven away

Ideals: Gifted. Flaws: Terse, Antagonistic. Bonds: Poor, Nature. Occupation: Carpenter

Voice: Speaks with back of mouth

Attributes [hide]

Qualen Turen, Male Gnome Warrior 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 200 sp.


Social Check DCs

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