Drifting Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He tends to wear a grey poncho over his likewise colored trousers and shirt. His red fur is greasy and uncared for. His amber eyes lackadaisically let the world flow into them.
Personality: He is witty, but his monotone delivery comes off as unnerving He is lazy and tries to find solutions quickly.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was granted arcane powers by his dying sister.
Motivation: To unite with his sister; and doesn't want to be a doctor and was forced into it by his family
Ideals: Joker, Gifted. Flaws: Ugly, Lazy. Bonds: Family. Occupation: Doctor
Voice: Posh accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: A pair of silk slippers encrusted with tiny pearls. (120 gp).
Korfel Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears brown trousers with grey and tan striped suspenders. He wears various colorful collared shirts. He is tall, broad shouldered and powerfully built. He wears his blonde hair up. He wears an eyepatch.
Personality: He is happy with his job as a Barrister. He turns his eye from what people do, preferring to live and let live. The war was a terrible time for him, and Korfel does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Barrister soon after.
Motivation: He has money and likes to spend it; and to be a ploughman again
Flaws: Ugly, Depressed. Bonds: Job, Military, Rich. Occupation: Barrister
Voice: Stutters
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 49 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp. Moss agate (7 gp). Black star sapphire (900 gp). Bloodstone (60 gp).
Enialis Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'2" and wears a blue shirt with thin red vertical stripes and black pants. His right leg appears badly burned and disfigured. He has golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Enialis was raised in a hard working conservative environment. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He ran away from his former home and has been making his living as a Bowyer for the past few years.
Motivation: Expand his business; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Job. Occupation: Bowyer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 11)
Armor Class 11
Hit Points 17 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 7 (-2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Dwarven
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 250 pp. Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Solid gold idol (700 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Fire opal pendant on a fine gold chain (2100 gp). Large well-done wool tapestry (500 gp).
Gerbo Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'3". He dresses in green turtlenecks beneath a tan coat with blue slacks, and his gloved hand is found clutching a shortbow. He has no hair. His green eyes lackadaisically let the world flow into them.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He works hard and plays hard.
History: Gifted from a young age, Gerbo studied abroad. In his 10th year, his parents were killed by a gnolls raid, leaving Gerbo alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Gerbo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: Someone believes him a fraud.
Ideals: Impeccable, Gifted. Flaws: Ugly, Hedonist. Bonds: Enemies. Occupation: Painter
Voice: Pronounces O like U
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 14)
Armor Class 14
Hit Points 42 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 6000 gp. Gold and topaz bottle stopper cork (1200 gp). Gold and topaz bottle stopper cork (1200 gp). Embroidered and bejeweled glove (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). A delicate silver chain set with a tourmaline (100 gp). Golden circlet with four aquamarines (4000 gp). Fire opal pendant on a fine gold chain (1300 gp). Gold and topaz bottle stopper cork (1200 gp). Large well-done wool tapestry (100 gp). A roughly beaten golden orb (110 gp). Gold music box (4000 gp). 1 Minor magic item. 1 Minor magic item.
Roland Shelley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has shaved his head bald. His green eyes are passionate and lively.
Personality: He likes to make people angry or surprised. Animals are drawn to him, and he is able to talk to them.
History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Roland took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Fighting, Athletic, Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Cook
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 7)
Armor Class 9
Hit Points 12 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 9 (-1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 800 gp. Coral (50 gp). Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
