Dalgal Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: 4'4" and lanky with angular features, he is an attractive figure. He prefers to wear brown pants and tee shirts. He keeps his long silver hair kept up in a rat tail. His hazel eyes are passionate and lively.
Personality: He is witty, but his monotone delivery comes off as unnerving His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Nature, Religious. Occupation: Shipwright
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 11)
Armor Class 11
Hit Points 77 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 170 pp. Amethyst (60 gp). Banded agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Veit Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He is portly but not overly obese. His blonde hair is styled in orderly dreadlocks. His eyes are green and he is always smoking a pipe.
Personality: Veit is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Veit was born the youngest of three triplets. His first spouse was a Bookbinder, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: Wants to raise his children well; and doesn't want to be a miner and was forced into it by his family
Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Miner
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 27 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 19 (+4) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 150 gp. 1 Banded mail.
Trynnicus Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is muscular with a powerful set of arms. His crest is gold and curly. He has red eyes.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Knight job now, and dutifully fulfills any obligations he has.
Motivation: His religion dominates his actions; and obtaining odd cultural dragonborn artifacts is his passion
Flaws: Impulsive. Bonds: Enemies, Religious, Job, Adventurer. Occupation: Knight
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 17 (+3) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Druidic, Goblin, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 10000 cp. Amber (160 gp). Deep green spinel (160 gp). Red garnet (160 gp). 1 Everburning torch.
Igden Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He typically wears violet cloth garments or leather armor. His skin is fair and his fingers are delicate and long. His red hair is lengthy. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Igden is depressed about a lot of things. He tends to be a nihilist. Energy wise he seems alert and responsive.
History: He was born several months after his mother was called into army service. He worked as a nervous Dyer and found it very stressful. He has set out to sabotage the competition.
Motivation: Wants his loneliness to end; and further expansion of business
Ideals: Professionalism. Flaws: Depressed. Bonds: Military, Job, Has a crush. Occupation: Dyer
Voice: Nasally tone
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 19 (+4) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
Possessions: 200 sp.
Oblar Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He has done his best to style his silver hair to look like a famous performer. This violet eyed easterner is not easily forgotten.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He receives visions of the future at random moments
History: Oblar was born with his father's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Oblar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oblar. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To unite with his brother; and an old rival family wants him found
Ideals: Gifted, Logical. Bonds: Attractive, Criminal record, Family. Occupation: Glassblower
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Artisan’s tools. 1 Spyglass.
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