Arumawann Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a long golden beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: A powerful brothel owner made him what he is. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To pay off his debts; and wants his loneliness to end
Flaws: Shy. Bonds: Rich, Attractive, Mentor, Debt, Has a crush. Occupation: Masseuse
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 2500 sp. Coral (130 gp). Coral (130 gp). Pink pearl (130 gp).
Morkral Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a blue costume with the symbols of strength on his torso. He is physically well-built. He wears a colorful flower in his blonde hair. His amber unseeing eyes seem to look past you.
Personality: He snorts whenever he laughs or is feeling confident. He believes the world needs to unite to get rid of brigands once and for all.
History: He was raised by priests from a young age. In his 18th year, his parents were killed by a brigands raid, leaving Morkral alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Revenge.
Flaws: Disease. Bonds: Attractive, Enemies, Religious, Mentor. Occupation: Sailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 130 gp.
Hubert Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a long, pastel cloak. He has styled his silver hair well, parting it to the left. He has brown eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born in the south, but his parents moved at a very young age to the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hubert grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hubert. He is untrained/undisciplined, which makes him dangerous.
Motivation: A rival would like him out of the picture; and he's attracted to the pc
Flaws: Disease, Insane. Bonds: Criminal record, Immigrant, Has a crush. Occupation: Scribe
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 15)
Armor Class 13
Hit Points 81 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Gnoll, Undercommon
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +6
Possessions: 7000 gp. Sardonyx (70 gp). Aquamarine (1100 gp). Rock crystal (70 gp). Star rose quartz (70 gp). Malachite (7 gp). Deep blue spinel (1100 gp). Coral (50 gp). Lapis lazuli (7 gp). Zircon (70 gp). Freshwater pearl (7 gp). Lapis lazuli (7 gp). Deep blue spinel (1100 gp). Moonstone (70 gp). Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anselm Stanley, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Sellsword uniform. He carries with him a set of falchions, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has a white handlebar mustache and slicked back white hair. His amber eyes dart from person to person to random spaces in the air.
Personality: He is irascible and easily irritated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Anselm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Anselm and his spouse have recently divorced.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Nature, Poor. Occupation: Sellsword
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 300 sp.
Bernard Upton, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel cloak and cross-gartered green stockings. He is bristling with hidden weapons, mostly spears and maces. His silver hair is kept up in a ponytail inside a small hat. He has amber eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised by priests from a young age. Bernard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bernard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture.
Ideals: Fighting. Bonds: Criminal record, Nature, Religious, Mentor. Occupation: Junk Dealer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.
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