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Advanced [show]


Nicor Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a worn and beaten armor. He sports a flattop hair cut. His thin eyebrows rest above his beady white eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the north, but his parents moved at a very young age to the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and wants to open a new tavern

Ideals: Opinionated. Flaws: Ugly. Bonds: Immigrant, Job, Family. Occupation: Priest

Voice: Raspy

Attributes [hide]

Nicor Judgment, Male Tiefling Barbarian 8
Medium (6'4") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 72 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)19 (+4) 14 (+2)15 (+2)
Skills Deception +5, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Elven, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 80000 cp. Rose (30 gp). Eye agate (5 gp).


Social Check DCs


Rolf Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy chestnut hair. His gray eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His mother raised him in a mountain cabin. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Wants to work out more often; and he is greedy

Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Rich, Nature. Occupation: Shoemaker

Voice: Irish accent

Attributes [hide]

Rolf Hallewell, Male Human Paladin 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Red-brown spinel (120 gp).


Social Check DCs


Sun Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a tan tunic with black highlights, and long blue pants that bunch up around his shoes. His fur is cut close to his head. His blue unseeing eyes seem to look past you.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a great chef.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He was granted martial powers by his dying sister.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Ugly, Disease. Bonds: Rich, Slave. Occupation: Carter

Voice: Pirate accent

Attributes [hide]

Sun Of Passion, Male Tabaxi Barbarian 3
Medium (5'4") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)12 (+1) 8 (-1)17 (+3)
Skills Deception +5, Investigation +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Arannis Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing colorful clothing, dressed as a Beggar. His hair is long and white with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. His eyes are brown and catlike.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: When he was but 7 years old his parents immigrated from the west. He made a point of taking high paying jobs and getting most of it up front. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of giants

Flaws: Antagonistic, Secretive. Bonds: Has a crush, Adventurer, Immigrant, Enemies. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Arannis Ariessus, Male Elf Warrior 3
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)17 (+3) 11 (+0)12 (+1)
Skills History +5, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Giant, Druidic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ozyman Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He tends to wear a large green jacket. His silver hair is greasy and uncared for. His eyes are brown and catlike.

Personality: His tongue was cut out and he uses sign language. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is terrified, and will act out of fear; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Ugly, Disease, Insane, Fearful. Bonds: Slave. Occupation: Bookbinder

Voice: Aggressive tone

Attributes [hide]

Ozyman Sunmeadow, Male Halfling Druid 16
Small (3'1") Halfling, Lawful Neutral (CR 16)
Armor Class 15
Hit Points 130 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 17 (+3)9 (-1) 18 (+4)14 (+2)
Skills Acrobatics +9, Athletics +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655544332

Possessions: 1000 pp. Rock crystal (60 gp). Rhodochrosite (14 gp). Obsidian (14 gp). Hematite (14 gp). Alexandrite (1300 gp). Azurite (14 gp). Deep blue spinel (1300 gp). Lapis lazuli (14 gp). Alexandrite (1300 gp). 1 Medium magic item.


Social Check DCs

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