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NPC Generator

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Advanced [show]


Ozyman Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He's since become an addict/alcoholic.

Motivation: To reunite with his absent mother.

Ideals: Optimist. Flaws: Addict. Bonds: Family, Religious, Immigrant. Occupation: Brewer

Voice: Slurs words

Attributes [hide]

Ozyman Leagallow, Male Halfling Bard 16
Small (3'1") Halfling, Chaotic Good (CR 16)
Armor Class 13
Hit Points 79 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 12 (+1)17 (+3)
Skills Arcana +5, Deception +8
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 500 pp. Silver comb with moonstones (600 gp). Jeweled anklet (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Solid gold idol (900 gp). Old masterpiece painting (1500 gp). Gold and topaz bottle stopper cork (1700 gp). Jeweled gold crown (3000 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Fire opal pendant on a fine gold chain (1500 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Ribbles Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a large brown jacket, and a wedding ring on his left hand. He has shaved his head bald. He has several tiny topaz earrings on each ear.

Personality: He has a massive crush on the younger sibling of the Laborer who has hired him part-time. He is lazy, self-centered, vain, and jealous.

History: From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Laborer.

Motivation: He's attracted to the PC.

Flaws: Selfish. Bonds: In love, Rich, Has a crush, Mentor, Job. Occupation: Laborer

Voice: Aggressive tone

Attributes [hide]

Ribbles Folkor, Male Gnome Barbarian 10
Small (3'4") Gnome, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 107 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +5, History +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1500 gp. Tiger eye turquoise (7 gp). Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Wentworth, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has shaved his head bald. His fierce amber eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a very good compulsive liar and kleptomaniac.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Anthony took refuge in the ruined castle and found the beat up kukri and armor he uses now. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He's attracted to the PC; and doesn't want to be a courier and was forced into it by his family

Flaws: Antagonistic. Bonds: Criminal record, Nature, Family, Has a crush. Occupation: Courier

Voice: Soothing and warm

Attributes [hide]

Anthony Wentworth, Male Human Expert 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)16 (+3) 12 (+1)16 (+3)
Skills Nature +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Druidic, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Drifting Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears a green vest and prefers tan and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has moderate length cinnamon fur. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a small toy that he constantly fidgets with.

History: When he was but 4 years old his parents immigrated from the north. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Drifting took refuge in the large cave and found the beat up spear and armor he uses now. After a long history of fighting, Drifting and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he feels kind of lost in life

Flaws: Ugly, Antagonistic, Addict. Bonds: Immigrant, Nature. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Drifting Of Clay, Male Tabaxi Adept 5
Medium (5'3") Tabaxi, Lawful Evil (CR 5)
Armor Class 14
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)18 (+4) 12 (+1)14 (+2)
Skills Animal Handling +4, History +7
Senses Passive Perception 11
Languages Common, Elven, Terran, Sylvan, Auran
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is white, silky, and of moderate length. His amber eyes are slightly larger than normal.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is obsessed with his god.

History: Born in the west to a Healer, Ozyman learned a great deal about his father's area of expertise. In his 14th year, his parents were killed by a gnolls raid, leaving Ozyman alone in the world. After a stint in an orphanage, he was adopted. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: He wants revenge against gnolls.

Flaws: Mundane. Bonds: Rich, Attractive, Religious, Job, Enemies. Occupation: Healer

Voice: Posh accent

Attributes [hide]

Ozyman Copperkettle, Male Halfling Expert 7
Small (2'11") Halfling, Chaotic Good (CR 7)
Armor Class 14
Hit Points 43 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)9 (-1) 11 (+0)11 (+0)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 10
Languages Halfling
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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