Torz Birkenhead, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His whole body is exceptionally muscular. He wears his hair in dreadlocks. His brown eyes are passionate and lively.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is able to make almost anything out of random pieces of junk.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their son. He worked as a Shepherd, and he later adopted a second son.
Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent father
Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Immigrant, Family. Occupation: Shepherd
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 6)
Armor Class 12
Hit Points 59 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 400 gp.
Fivin Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears many layers of old clothing at all times. He wears his red hair up. His eyes are gray and catlike.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the north his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better trade route.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Impeccable, Philantrophist, Fighting. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Slave Trader
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Spring Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his pickaxe. His cinnamon fur has been sun bleached extensively. His blue unseeing eyes seem to look past you.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is obsessed with a lost civilization.
History: Spring was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 18th year, his parents were killed by a dire rats raid, leaving Spring alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Spring was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Flaws: Disease. Bonds: Enemies, Adventurer, Poor. Occupation: Sculptor
Voice: Creaky witch voice
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Evil (CR 8)
Armor Class 11
Hit Points 80 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 60 pp. Eye agate (8 gp). Black pearl (500 gp). Bloodstone (60 gp).
Dadalan Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light white in addition to tight pants. He has a penchant for wearing a ring with an oversized ruby on his right hand. He wears his bronze crest up. This red eyed northerner is not easily forgotten.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a font of random trivia from the lore and stories he has discovered
History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A rival would like him out of the picture; and to reunite with his old friends
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Rich, Adventurer, Criminal record. Occupation: Layabout
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 65 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 18 (+4) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d4+5, Ranged +7 / 3d4+4, Grapple +5
Possessions: Embroidered and bejeweled glove (2000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (500 gp).
Percival Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He wears a feathered hat to hide his balding. He has a dull look in his amber eyes.
Personality: He can speak with the recently deceased. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in the south to a Tanner, Percival learned a great deal about his father's area of expertise. Cursed with vampirism at a very young age, Percival has worked very hard to control his curse. He inherited the family business which he has now maintained for 4 years.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business
Ideals: Gifted. Flaws: Shy, Disease, Greedy. Bonds: Job. Occupation: Tanner
Voice: High pitched and raspy
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 13000 cp.
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